نتایج جستجو برای: cinematic eventsand finally
تعداد نتایج: 408158 فیلتر نتایج به سال:
This work presents a computer-based motion-picture editing system capable of the automatic generation of narrative sequences which conform to simple constraints of character emphasis, length, pacing, and chronology. The cinematic content model used to generate the sequences is presented, and practical methods for gathering content data during movie production are proposed. The details of the sy...
Maps are ubiquitous in movies. They appear constantly and in a variety of forms: hung on the wall of a classroom, framed in an office, and unfolded by gangsters on a table. In movies maps serve a variety of purposes: They serve as decoration, as a means of location, to aid narration, as metaphors as well as to increase the dramatic tension of a sequence. They can play a prominent role in the un...
We prove an endpoint estimate for oscillatory integral operators whose phase function satisfies the cinematic curvature condition. It is a generalization of a result due to Tao (2001).
Focus particles interact with the focused constituent in a sentence. The particle only presents a challenge to formalizing this relationship as while it commonly precedes the focused constituent, only can also follow it. A syntactic account of these constructions is presented that captures the unique properties of only’s distribution within the framework presented in Kayne (1998) and offers sup...
We use distributed publish/subscribe systems to process events in distributed systems. However,There is no algorithms that support for expressing patterns about distributed events. Inspired from the requirements of decentralized, event-driven workflow processing, They have designed a subscription language for expressing correlations among distributed eventsand they illustrate the approach with ...
the present study attempts to explore how the so far mainly literary issue of the unreliable narratives/narrators, can be formulated and dealt with in cinema. thus, in order to analyze the form and function of such narratives/narrators in cinema, the present paper tries to discover how the author(s) of the cinematic narrative (the overall collaboration of the screenwriter, the director, the cin...
High-particle-count simulations are becoming increasingly crucial in many different aspects of our world today: both in entertainment — within video games, movies, and the like — and in scientific fields, where particle systems are capable of simulating and visualizing many interesting phenomena. This paper will explore the possibility of parallelizing the simulation of these large particle sys...
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