نتایج جستجو برای: benchmark line

تعداد نتایج: 468317  

1999
Y.-C. Chae S. V. Milton

A low-energy undulator test line (LEUTL) is under construction at the Advanced Photon Source (APS). This line will initially be used to demonstrate a free-electron laser (FEL) based on the self-amplified spontaneous-emission (SASE) process. The FEL simulation programs, TDA3D and GENESIS, together with several other codes have been used for the LEUTL project. In order to increase the confidence ...

Journal: :Journal of Economic Theory 2017

2007
Andre Hertwig Sybille Hellebrand

A target structure for implementing fast on-line testable control units for data-dominated applications is presented. In many cases, the proposed controller structure leads to a performance improvement of more than 30% for a standard benchmark set whereas the area overhead is less than 15% compared with conventional on-line testable finite state machines (FSM). The proposed approach is compatib...

Journal: :Journal of Asset Management 2003

Journal: :IEEE Transactions on Pattern Analysis and Machine Intelligence 2015

Journal: :international journal of information science and management 0
k. salahshoor ph.d. , department of automation and instrumentation, petroleum university of technology, tehran m. r. jafari m.s. , department of automation and instrumentation, petroleum university of technology, tehran

this paper extends the sequential learning algorithm strategy of two different types of adaptive radial basis function-based (rbf) neural networks, i.e. growing and pruning radial basis function (gap-rbf) and minimal resource allocation network (mran) to cater for on-line identification of non-linear systems. the original sequential learning algorithm is based on the repetitive utilization of s...

Journal: :Astronomy & Astrophysics 2014

Journal: :The Journal of Thoracic and Cardiovascular Surgery 2016

1999
Babak Hamidzadeh Ng Siu Kee

Games, such as Chess, Eight Queens, and Tiles Puzzle, have traditionally been used as popular benchmarks for evaluating different problem solving strategies. Many of the game benchmarks are suitable for evaluating static scheduling techniques. In such benchmarks, the scheduling phase and the execution phase (i.e. when the schedule is executed to play the game) are disjoint. The scheduling techn...

Journal: :The Computer Journal 1976

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