نتایج جستجو برای: texturing

تعداد نتایج: 1274  

Journal: :Comput. Graph. Forum 2008
Martin Eisemann Bert de Decker Marcus A. Magnor Philippe Bekaert Edilson de Aguiar Naveed Ahmed Christian Theobalt Anita Sellent

We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or camera calibration are imprecise, we propose a texturing algorithm that warps (“floats”) projected textures during run-time to preserve crisp, detailed texture appearance. Our GPU implementation achieves interactive to ...

2016
Cheolbyong Chun Deuk Yong Lee Jin-Tae Kim Mi-Kyung Kwon Young-Zu Kim Seok-Soon Kim

BACKGROUND Hyaluronic acid (HA) dermal biphasic fillers are synthesized for their efficacy in correcting aesthetic defects such as wrinkles, scars and facial contouring defects. The fillers consist of crosslinked HA microspheres suspended in a noncrosslinked HA. To extend the duration of HAs within the dermis and obtain the particle texturing feel, HAs are crosslinked to obtain the suitable mec...

2017
Johannes Schneider Daniel Braun Christian Greiner

Unidirectional sliding experiments with polished and laser textured steel surfaces were carried out to investigate the effects of different textured area densities, aspect ratios and dimple arrangements. The system was lubricated with Polyalphaolefin (PAO) at 100 °C and the contact pressure was 3 MPa. For measuring Stribeck curves, the sliding speed was controlled between 40 and 2000 mm/s. The ...

Journal: :Graphical Models 2011
Guo-Xin Zhang Song-Pei Du Yu-Kun Lai Tianyun Ni Shi-Min Hu

Compared to 2D textures, solid textures can represent not only the bounding surfaces, but also their interiors. Existing solid texture synthesis methods pay little attention to the generation of conforming textures that capture geometric structures or reflect the artists’ design intentions. In this paper, we propose a novel approach to synthesizing solid textures using 2D exemplars. The generat...

Journal: :Comput. Graph. Forum 2009
Nicolas Ray Bruno Lévy H. Wang G. Turk Bruno Vallet

Many objects have patterns that vary in appearance at different surface locations. We say that these are differences in materials, and we present a material-space approach for interactively designing such textures. At the heart of our approach is a new method to pre-calculate and use a 3D texture tile that is periodic in the spatial dimensions (s, t) and that also has a material axis along whic...

Journal: :ACM Transactions on Graphics 2009

Journal: :علوم و تکنولوژی پلیمر 0
مهدی نوری کامران محفوظی

the effects of trichloroacetic acid/methylene chloride (tcac/mc) on the mechanical properties and solvent texturing of polyester yarns are studied. the treatments are carried out in unstrained and strained states at different concentrations of tcac for various treatment times. breaking load and elongation-at-break of treated yarns have been recorded. treatments of polyester yarns with tcac/mc i...

2002
Roman Ďurikovič Shinya Abe

We present a method for simulation and visualization of a liquid splash motion. The proposed system is composed of a computational fluid dynamics and a polygon based renderer using multi texturing graphical acceleration. The system well supports the NavierStokes solver with adaptive time step and viscosity. The final liquid surface is obtained from the velocity field by rough estimation of the ...

2001
Eric Bourque Gregory Dudek

In this paper we describe an approach to the automated specification of procedural textures to be used in rendering, based on representative samples. Procedural textures exhibit many advantages over traditional surface texturing techniques, but unfortunately finding the correct procedural texture and appropriate parameters to create the desired texture can be a daunting task for even the most e...

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