نتایج جستجو برای: static games with perfect information
تعداد نتایج: 9642083 فیلتر نتایج به سال:
Flesch et al [3] showed that, if the payoff functions are bounded and lower semicontinuous, then such a game always has a pure, subgame perfect -equilibrium for > 0. Here we prove the same result for bounded, upper semicontinuous payoffs. Moreover, Example 3 in Solan and Vieille [7] shows that if one player has a lower semicontinuous payoff and another player has an upper semicontinuous payoff,...
Much recent research has focused on the applications of games with ω-regular objectives in the control and verification of reactive systems. However, many of the game-based models are ill-suited for these applications, because they assume that each player has complete information about the state of the system (they are “perfect-information” games). This is because in many situations, a controll...
We prove that optimal strategies exist in perfect-information stochastic games with finitely many states and actions and tail winning conditions. Introduction We prove that optimal strategies exist in perfect-information stochastic games with finitely many states and actions and tail winning conditions. This proof is different from the algorithmic proof sketched in [Hor08]. 1. Perfect-Informati...
Abstract This paper establishes relationships between static Nash equilibria and dynamic Markov perfect equilibria of tariff and quota retaliation games. In supermodular games where tariffs are strategic complements, the steady state of every, symmetric Markov perfect equilibrium must have lower tariffs than in the static equilibrium. If tariffs are strategic substitutes, tariffs in the dynamic...
Perfect information games have a particularly simple structure of equilibria in the associated normal form. For generic such games each of the finitely many connected components of Nash equilibria is contractible. For every perfect information game there is a unique connected and contractible component of subgame perfect equilibria. Finally, the graph of the subgame perfect equilibrium correspo...
Two-player games on graphs provide the theoretical framework for many important problems such as reactive synthesis. While the traditional study of two-player zero-sum games has been extended to multi-player games with several notions of equilibria, they are decidable only for perfect-information games, whereas several applications require imperfect-information games. In this paper we propose a...
We show that in perfect-information stochastic parity games with a finite state space both players have optimal pure positional strategies. Contrary to the recent proofs of this fact by K. Chatterejee, M. Jurdziński, T.A. Henzinger [2] and A.K. McIver, C.C. Morgan [14] the proof given in this paper proceeds by a straightforward induction on the number of outgoing transitions available to one of...
We introduce stochastic priority games — a new class of perfect information stochastic games. These games can take two different, but equivalent, forms. In stopping priority games a play can be stopped by the environment after a finite number of stages, however, infinite plays are also possible. In discounted priority games only infinite plays are possible and the payoff is a linear combination...
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