نتایج جستجو برای: league championship algorithm
تعداد نتایج: 761798 فیلتر نتایج به سال:
League competition is investigated using random processes and scaling techniques. In our model, a weak team can upset a strong team with a fixed probability. Teams play an equal number of head-to-head matches and the team with the largest number of wins is declared to be the champion. The total number of games needed for the best team to win the championship with high certainty T grows as the c...
Abstract This paper investigates the performance of several meta-heuristic algorithms, including Particle Swarm Optimisation (PSO), different variants Differential Evolution (DE), Biogeography-Based (BBO), Cultural Algorithm (CA), Optics-Inspired (OIO), and League Championship (LCA), for optimum layup laminated composite plates. The study provides detailed Pseudo codes algorithms. buckling capa...
The EA Sports Player Performance Index is a rating system for soccer players used in the top two tiers of soccer in England—the Premier League and the Championship. Its development was a collaboration among professional soccer leagues, a news media association, and academia. In this paper, we describe the index and its construction. The novelty of the index lies in its attempts to rate all play...
The global soccer market has seen a growth in the professionalization of women’s teams and as result, spectatorship fandom have augmented. Women’s was historically perceived taboo; however, stakeholder support generated visibility enhanced commercialization opportunities. Football Association England instituted Super League (hereafter WSL) during 2010, first season commenced 2011 with eight tea...
The Nao Devils Dortmund have their roots in the teams Microsoft Hellhounds (and therefore part of the German Team), DoH!Bots and BreDoBrothers. The team had a number of successes, such as winning the RoboCup World Championship twice with the GermanTeam (2004 and 2005), winning the RoboCup German Open 2005, the Dutch Open and US Open 2006 with the Microsoft Hellhounds, and winning the Four-Legge...
The economics literature has long been divided regarding whether competing sports teams can achieve the same, efficient allocation of playing skills that a revenue-maximizing league monopolist would choose despite the external effects the teams impose on each other in their pursuit of athletic talent. In this article an explicit consideration of the arbitrage incentives that underlie the market...
In this demonstration we show how various approaches from different computer science domains have been combined to win the 2013 world championship title in the RoboCup@Work league. RoboCup@Work aims to facilitate the use of autonomous robots in industry. Among other contributions, we show how artificial intelligence can be successfully reintegrated into a noteworthy robotics solution. This enta...
This paper exploits a sharp regression discontinuity design to identify the causal impact of Scottish Premiership League (SPL) “split” on spectator match attendance. We use data drawn from all 19 completed seasons for which this institutional arrangement has been in place. The effect is induce, last five rounds games played season, differential average attendance about 24% between clubs that ju...
OBJECTIVES To identify the frequency of violent commercials during the major league baseball playoffs in 1998 and to compare it with the 1996 playoffs. DESIGN AND SETTING All 4 World Series games televised on the Fox Television Network (Fox), all 6 National League Championship Series (NLCS) televised by Fox, and 5 of 6 American League Championship Series (ALCS) playoff games televised by the ...
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