نتایج جستجو برای: enseignement de lalphabet
تعداد نتایج: 1532069 فیلتر نتایج به سال:
The scholarship of teaching and learning (SoTL) is a distinctive form of research that is shaped by multidisciplinary contexts and focuses on practice-driven institutional/curricula/classroom inquiries with an explicit transformational agenda. This essay provides critical insight to the importance of communities of SoTL practitioners, diverse investigations and methodological approaches within ...
The Programmer’s Learning Machine (PLM) is an interactive exerciser aimed at learning programming and algorithms. It targets students in (semi-)autonomous settings, using an integrated and graphical environment that provides a short feedback loop. This generic platform also enables teachers to create specific programming microworlds that match their teaching goals. This paper discusses our desi...
An Introduction to Ethical Considerations for Novices to Research in Teaching and Learning in Canada
Considering Canada's Tri-Council statement on the ethical conduct for research involving human subjects, we discuss some of the ethical challenges of doing research on teaching and learning in which one's own students and teaching act as the context of such scholarly activity. We advocate establishing basic principles based in the complex relationships in teaching and learning, making reference...
La planification d’activités d’apprentissage constitue une compétence professionnelle de la profession d’un enseignant considérant le rôle spécifique qui s’inscrit dans les fondements à l’éducation préscolaire. Cet article se distingue puisqu’il documente conceptions des nouvelles enseignantes préscolaire en ce concerne activités d’éveil aux mathématiques, et ce, par rapport leur expérience ens...
This paper presents the Java Learning Machine (JLM), a platform dedicated to computer programming education. This generic platform offers support to teachers for creating programming microworlds suitable to teaching courses. It features an integrated and graphical environment, providing a short feedback loop to students in order to improve the effectiveness of the autonomous learning process. T...
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