نتایج جستجو برای: voting algorithm

تعداد نتایج: 766620  

2004
Sylvain Fischer Pierre Bayerl Heiko Neumann Gabriel Cristóbal Rafael Redondo

Tensor voting is an efficient algorithm for perceptual grouping and feature extraction, particularly for contour extraction. In this paper two studies on tensor voting are presented. First the use of iterations is investigated, and second, a new method for integrating curvature information is evaluated. In opposition to other grouping methods, tensor voting claims the advantage to be non-iterat...

2003
Rong Zhang Alexander I. Rudnicky

This paper compares the performance of Boosting and nonBoosting training algorithms in large vocabulary continuous speech recognition (LVCSR) using ensembles of acoustic models. Both algorithms demonstrated significant word error rate reduction on the CMU Communicator corpus. However, both algorithms produced comparable improvements, even though one would expect that the Boosting algorithm, whi...

2003
Libin Shen Aravind K. Joshi

This paper introduces a novel Support Vector Machines (SVMs) based voting algorithm for reranking, which provides a way to solve the sequential models indirectly. We have presented a risk formulation under the PAC framework for this voting algorithm. We have applied this algorithm to the parse reranking problem, and achieved labeled recall and precision of 89.4%/89.8% on WSJ section 23 of Penn ...

Journal: :Proceedings of the National Academy of Sciences of the United States of America 2016
Todd Rogers Leanne Ten Brinke Dana R Carney

People are regularly asked to report on their likelihoods of carrying out consequential future behaviors, including complying with medical advice, completing educational assignments, and voting in upcoming elections. Despite these stated self-predictions being notoriously unreliable, they are used to inform many strategic decisions. We report two studies examining stated self-prediction about w...

Journal: :CoRR 2012
Bart de Keijzer Tomas Klos Yingqian Zhang

We study the power index voting game design problem for weighted voting games: the problem of finding a weighted voting game in which the power of the players is as close as possible to a certain target distribution. Our goal is to find algorithms that solve this problem exactly. Thereto, we consider various subclasses of simple games, and their associated representation methods. We survey algo...

Journal: :International Journal of Information Technology and Computer Science 2014

2001
Ira Cohen Alexandre Bronstein Fabio G. Cozman

The paper introduces Voting EM, an adaptive online learning algorithm of Bayesian network parameters. Voting EM is an extension of the EM( ) algorithm suggested by [1]. We show convergence properties of the Voting EM that uses a constant learning rate. We use the convergence properties to formulate an error driven scheme for adapting the learning rate. The resultant algorithm converges with the...

Journal: :J. Artif. Intell. Res. 2014
Bart de Keijzer Tomas Klos Yingqian Zhang

In many circumstances where multiple agents need to make a joint decision, voting is used to aggregate the agents’ preferences. Each agent’s vote carries a weight, and if the sum of the weights of the agents in favor of some outcome is larger than or equal to a given quota, then this outcome is decided upon. The distribution of weights leads to a certain distribution of power. Several ‘power in...

2010
Lirong Xia Vincent Conitzer

We consider settings in which voters vote in sequence, each voter knows the votes of the earlier voters and the preferences of the later voters, and voters are strategic. This can be modeled as an extensive-form game of perfect information, which we call a Stackelberg voting game. We first propose a dynamic-programming algorithm for finding the backward-induction outcome for any Stackelberg vot...

2010

We consider settings in which voters vote in sequence, each voter knows the votes of the earlier voters and the preferences of the later voters, and voters are strategic. This can be modeled as an extensive-form game of perfect information, which we call a Stackelberg voting game. We first propose a dynamic-programming algorithm for finding the backward-induction outcome for any Stackelberg vot...

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