نتایج جستجو برای: key maker

تعداد نتایج: 565164  

Journal: :Frontiers in Education 2023

“Competence” is a very important concept in education and has been valued by several countries international organizations recent years, sparking wave of curriculum reforms worldwide. The STEAM considered feasible way to equip all students with problem-solving skills various real-world situations complicated challenges, as well nurturing them 21st century competencies. Moreover, maker movement ...

Journal: :Notices of the American Mathematical Society 2019

Journal: :Journal of Textile Science & Fashion Technology 2020

2015
Makoto Naruse Martin Berthel Aurélien Drezet Serge Huant Masashi Aono Hirokazu Hori Song-Ju Kim

Decision making is critical in our daily lives and for society in general and is finding evermore practical applications in information and communication technologies. Herein, we demonstrate experimentally that single photons can be used to make decisions in uncertain, dynamically changing environments. Using a nitrogen-vacancy in a nanodiamond as a single-photon source, we demonstrate the deci...

2012
Ian Hughes

In this keynote Ian Hughes/epredator will show the link between the huge changes in communication of design ideas and the accessibility of tools for user creation of content. How that merges with gaming culture and educational opportunities and how the digital interaction with the physical shows us a path to a very different future. Being able to design and distribute digitally, using easily av...

2013
Victor Callaghan

This Science Fiction Prototype explores the idea that the current interest in maker space activities could continue to grow to the point where it causes a sea change in the manufacturing industry as it shifts from centralised production in factories, to a distributed production in people’s communities or homes. This move is a natural extension of a number of research trends, such as the increas...

1996
Michael O'Hagan

One of the most useful aspects of fuzzy set theory is its ability to represent mathematically a class of decision problems called multiple objective decisions (MODs). This class of problems often involves many vague and ambiguous (and thus fuzzy) goals and constraints. The object of the fuzzy decision methodology is to obtain a decision, optimum in the sense that some set of goals is attained w...

2008
John W. Payne Eric J. Johnson

2003
Melody Maker Bo Thorén

In this paper we describe how we have developed an application that is capable of evolving melodies with some human help to guide it. We have developed this system using evolutionary algorithms and interactive evolution. The user can use the application to, first, evolve short blocks of notes, and second, to combine these blocks into longer melodies using more evolutionary techniques. The resul...

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