نتایج جستجو برای: iranian formal educational contexts
تعداد نتایج: 378147 فیلتر نتایج به سال:
This paper outlines the findings of a research project intended to facilitate the learning of health professionals across work-based and formal learning contexts by means of mobile technology. The focus of the educational approach was on the use of digital mobile media, and particularly mobile networking technologies to support social learning practices of professionals, i.e., nurses, in margin...
INTRODUCTION At the modern age, to acquire knowledge and experience, the individuals with their own specific culture have to enter contexts with cultural diversity, adapt to different cultures and have social interactions to be able to have effective inter-cultural relationships.To have such intercultural associations and satisfy individual needs in the society, cultural intelligence and social...
The evaluation of educational software is of concern to two particular academic communities: HCI and educational technology. There is a danger that usability features are considered at the expense of educational issues (and the converse of this is of course equally true). This paper considers how the notion and practice of evaluation in the educational community differs from that in HCI and als...
This paper explores the idea of using contexts to support more efficient information search in Topic Maps-based digital libraries. The notion of context is perceived as abstraction of grouping of domain concepts and resources based on the existing semantic relationships between them. The proposed model of context is used for context representation in the TM4L environment.
We generalize the main notions of Formal Concept Analysis with the ideas of the semantic probabilistic inference. We demonstrate that under standard restrictions, our definitions completely correspond to the original notions of Formal Concept Analysis. From the point of view of applications, we propose a method of recovering concepts in formal contexts in presence of noise on data.
This paper addresses the question of how the gaming experiences of students and their attitudes towards gaming influence Game-based Learning in formal contexts. Based on the subject-scientific learning theory it explores how digital games can further expansive learning. The aim is to combine these issues to explain learning outcomes with digital games. For this purpose the paper presents the re...
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