نتایج جستجو برای: interactive white board

تعداد نتایج: 326240  

1999
D. Hall C. Le Gal

In this paper we describe an augmented reality tool for collaborative work called the MagicBoard. The MagicBoard is based on a ordinary white board which has been enhanced by a video projector and a steerable camera. A supervisor coordinates the cooperation of several modules including gesture recognition, nger tracking and white board scanning for digitalisation of the content. The gesture rec...

Journal: :Robotics and Autonomous Systems 2001
Daniela Hall Christophe Le Gal Jérôme Martin Olivier Chomat James L. Crowley

In this paper we describe an augmented reality tool for collaborative work called the MagicBoard. The MagicBoard is based on a ordinary white board which has been enhanced by a video projector and a steerable camera. A supervisor coordinates the cooperation of several modules including gesture recognition, nger tracking and white board scanning for digitalisation of the content. The gesture rec...

Journal: :IEEE Computer 2005
Scott R. Klemmer

T oday, physical and electronic media coexist like ships passing in the night: proximate but unaware of each other. Contemporary design studios, offices, and labs are filled with both physical and electronic artifacts, but the two exist separately, and the infrastructure for moving between media representations—scanning and print-ing—is heavyweight and cumbersome, at odds with the freewheeling,...

2011

The Interactive White Board Technology (IWBT) holds many pedagogical promises and aims to elevate teaching to new heights in higher education. This research attempts to unveil many of the issues surrounding this technology. IWBT comes with a portfolio of redundant hardware components and software solutions that could intelligently facilitate the teaching process making it more rich, exciting an...

2017

The Interactive White Board Technology (IWBT) holds many pedagogical promises and aims to elevate teaching to new heights in higher education. This research attempts to unveil many of the issues surrounding this technology. IWBT comes with a portfolio of redundant hardware components and software solutions that could intelligently facilitate the teaching process making it more rich, exciting an...

2015
Simone Mora Tomas Fagerbekk Ines Di Loreto Monica Divitini

In this paper we discuss the making of interactive board games as a learning activity. We do this by presenting AnyBoard, a platform that we are currently developing to support the design and implementation of board games. In our approach we do not use a game board virtualised on an interactive surface, but rather achieve interactivi-ty through technology-augmented game pieces. In this way, we ...

Journal: :International Journal of Applied Sciences and Biotechnology 2014

Journal: :Bangladesh Journal of Medical Science 2013

Journal: :MATEC Web of Conferences 2018

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