نتایج جستجو برای: interactive white board
تعداد نتایج: 326240 فیلتر نتایج به سال:
In this paper we describe an augmented reality tool for collaborative work called the MagicBoard. The MagicBoard is based on a ordinary white board which has been enhanced by a video projector and a steerable camera. A supervisor coordinates the cooperation of several modules including gesture recognition, nger tracking and white board scanning for digitalisation of the content. The gesture rec...
In this paper we describe an augmented reality tool for collaborative work called the MagicBoard. The MagicBoard is based on a ordinary white board which has been enhanced by a video projector and a steerable camera. A supervisor coordinates the cooperation of several modules including gesture recognition, nger tracking and white board scanning for digitalisation of the content. The gesture rec...
T oday, physical and electronic media coexist like ships passing in the night: proximate but unaware of each other. Contemporary design studios, offices, and labs are filled with both physical and electronic artifacts, but the two exist separately, and the infrastructure for moving between media representations—scanning and print-ing—is heavyweight and cumbersome, at odds with the freewheeling,...
The Interactive White Board Technology (IWBT) holds many pedagogical promises and aims to elevate teaching to new heights in higher education. This research attempts to unveil many of the issues surrounding this technology. IWBT comes with a portfolio of redundant hardware components and software solutions that could intelligently facilitate the teaching process making it more rich, exciting an...
The Interactive White Board Technology (IWBT) holds many pedagogical promises and aims to elevate teaching to new heights in higher education. This research attempts to unveil many of the issues surrounding this technology. IWBT comes with a portfolio of redundant hardware components and software solutions that could intelligently facilitate the teaching process making it more rich, exciting an...
In this paper we discuss the making of interactive board games as a learning activity. We do this by presenting AnyBoard, a platform that we are currently developing to support the design and implementation of board games. In our approach we do not use a game board virtualised on an interactive surface, but rather achieve interactivi-ty through technology-augmented game pieces. In this way, we ...
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