نتایج جستجو برای: virtual reality exposure therapy

تعداد نتایج: 1137337  

Journal: :Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society 2001
Paul M. G. Emmelkamp Mary Bruynzeel Leonie Drost Charles van der Mast

The aim of the present study was to evaluate the effectiveness of low-budget virtual reality exposure versus exposure in vivo in a within-group design in 10 individuals suffering from acrophobia. Virtual reality exposure was found to be at least as effective as exposure in vivo on anxiety and avoidance as measured with the Acrophobia Questionnaire (AQ), and even more effective on the Attitude t...

2001
Giuseppe Riva Brenda K. WIEDERHOLD Richard N. GEVIRTZ James L. SPIRA

This study examined the value of virtual reality graded exposure therapy (VRGET) compared to standard graded exposure therapy using imagery alone for patients with flying phobia. Thirty subjects were randomized into either VRGET with physiological feedback of skin resistance, peripheral skin temperature, heart rate, and respiration; VRGET with no physiological feedback, or imagery conditions. P...

Journal: :Studies in health technology and informatics 2013
Marta Ferrer-García José Gutiérrez-Maldonado Joana Pla

Cue exposure therapy has been reported to be an effective intervention for reducing binge eating behavior in patients with eating disorders and obesity. However, in vivo food exposure conducted in the therapist's office presents logistical problems and lacks ecological validity. This study proposes the use of virtual reality technology as an alternative to in vivo exposure, and assesses the abi...

2001
Giuseppe Riva Brenda K. WIEDERHOLD Richard N. GEVIRTZ James L. SPIRA

This study examined the value of virtual reality graded exposure therapy (VRGET) compared to standard graded exposure therapy using imagery alone for patients with flying phobia. Thirty subjects were randomized into either VRGET with physiological feedback of skin resistance, peripheral skin temperature, heart rate, and respiration; VRGET with no physiological feedback, or imagery conditions. P...

2014
Thomas D. Parsons Zina Trost

Abstract Pain-related fear and concomitant avoidance behavior have been identified as major contributors to development and maintenance of chronic musculoskeletal pain and disability. While graded exposure therapy (GEXP) is advocated as one of the most effective strategies for reducing pain-related fear and disability, its practical utility and large-scale dissemination have been limited. The c...

2016
Brian Adrian Flowers Natallia Katenka Robert Tatoian Jean-Yves Hervé

We propose a Modular Immersive Virtual Reality System that can be used towards the development of Immersive Virtual Environments (IVE) with variable sensor requirements that, in turn, are intended to be used to support experiments related to Virtual Exposure Therapy, Physical Therapy, and Rehabilitation. Specifically, by utilizing the Unity game engine and modular sensor architecture, the propo...

Journal: :Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society 2001
Azucena Garcia-Palacios Hunter G. Hoffman Sheree Kwong See Amy Tsai Cristina Botella

The success rate for treating phobias with in vivo exposure is high. Unfortunately, few phobics (less than 15-20%) ever seek treatment. Virtual reality (VR) exposure therapy is also proving to be highly effective. The present surveys assessed 162 students high in fear of spiders. In Study 1, when asked to choose between multisession in vivo exposure vs. multisession VR exposure therapy, 81% cho...

Introduction: Hemodialysis in chronic renal failure leads to affecting all patients' existential dimensions and the development of anxiety, depression and tension. Considering the significant role of psychological factors in the treatment and improvement of patients, this study was conducted to determine the effectiveness of "virtual reality therapy with aromatherapy" on anxiety, depression and...

2010
Jozef Novák-Marcinčin

With the advent of high-resolution graphics, high-speed computing, and user interaction devices, virtual reality (VR) has emerged as a major new technology in recent years. An important new concept introduced by many VR systems is immersion, which refers to the feeling of complete immersion in a three-dimensional computer-generated environment by means of user-centered perspective achieved thro...

2000
GIUSEPPE RIVA

Advances in Information Technology offer new opportunities for rehabilitation. In particular, the immersion capability provided by a synthetic environment could be exploited to design novel assistive devices. In virtual reality (VR) users navigate and interact with 3-D, computer-generated environments that are highly flexible and programmable, enabling the therapist to present a variety of cont...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید