نتایج جستجو برای: textured insole
تعداد نتایج: 6214 فیلتر نتایج به سال:
We introduce a GPU-friendly technique that efficiently exploits the highly structured nature of urban environments to ensure rendering quality and interactive performance of city exploration tasks. Central to our approach is a novel discrete representation, called BlockMap, for the efficient encoding and rendering of a small set of textured buildings far from the viewer. A BlockMap compactly re...
This paper presents a new approach to generate textured depth meshes (TDMs), an impostor-based scene representation that can be used to accelerate the rendering of static polygonal models. The TDMs are precalculated for a fixed viewing region (view cell). The approach relies on a layered rendering of the scene to produce a voxel-based representation. Secondary, a highly complex polygon mesh is ...
Efficiently computing robust soft shadows is a challenging and time consuming task. On the one hand, the quality of image-based shadows is inherently limited by the discrete property of their framework. On the other hand, object-based algorithms do not exhibit such discretization issues but they can only efficiently deal with triangles having a constant transmittance factor. This paper addresse...
Aims Variation in precipitation strongly influences plant growth, species distributions and genetic diversity. Intraspecific variation in phenotypic plasticity, the ability of a genotype to alter its growth, morphology or physiology in response to the environment, could influence species responses to changing precipitation and climate change. Despite this, the patterns and mechanisms of intrasp...
We construct a new adaptive basis that provide precise frequency localization and good spatial localization. We develop a compression algorithm that exploits this basis to obtain the most economical representation of an image in terms of textured patterns with diierent orientations, frequencies , sizes, and positions. The technique directly works in the Fourier domain and has potential applicat...
We discuss quantitatively the wetting of a solid textured by a designed roughness. Both the hydrophilic and the hydrophobic case are described, together with possible implications for the wetting of porous materials. © 2002 Elsevier Science B.V. All rights reserved. PACS numbers: 68.10-m-; 68.35.Ct-; 68.45.Gd
Abstract Nano‐textured surfaces are an intriguing approach for optimizing the optical characteristics monolithic perovskite/silicon tandem solar cells. Here, development of different textures silicon using various commercial additives is presented and their performance in heterojunction (SHJ) SHJ–perovskite cells discussed. After electrical characterization, we show that nano‐textured can easil...
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