نتایج جستجو برای: story elements

تعداد نتایج: 311715  

2015
Michael Flynn

Article is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use. The MIT Faculty has made this article openly available. Please share how this access benefits you. Your story matters. We derive the relations necessary for the extraction of matrix elements of multihadron systems from finite-volume l...

Journal: :جامعه شناسی هنر و ادبیات 0
محسن صبوریان دانشجوی دکتری جامعه شناسی نظری فرهنگی دانشکده علوم اجتماعی، دانشگاه تهران

it is now generally accepted that the rise of the genre of novel required a kind of worldview as well as a philosophical theory of man which had not been in existence until recent centuries, after severe changes which resulted into modern civilization. novel and realistic novel in particular, is a genre dealing with individual man and his possibilities in facing with problems and issues of the ...

Journal: :Journal of Language 2023

Literary works are created from human feelings; the emotions written through words and give aesthetic value to audience. A short story is a form of narrative literature that similarly novel but not longer than plot simpler it can be finished in one sitting. simply built by ‘words’, there components or elements build until end. Recognizing identifying structure important; ways show appreciation ...

Journal: :International journal of english, literature and social science 2023

This paper looks briefly at the configuration of spatio-temporality and subjectivity in James Joyce’s short story ‘Araby’ from thematic perspective courtly love chivalric romance through Mikhail Bakhtin’s concept chronotope elements Heideggerian phenomenology Lacanian psychoanalysis.

2007
M. McLaughlin M. Katchabaw

Storytelling can play a critical role in the success of modern video games. Unfortunately, it can often be quite difficult for storytellers to directly craft content for games, typically requiring them to work with programmers to implement story elements. This needlessly complicates the development process, straining scarce resources while potentially hampering creativity and story quality at t...

2013
Pablo Gervás

The semi-formal analysis of Russian folk tales carried out by Vladimir Propp has often been used as theoretical background for the automated generation of stories. Its rigour and its exhaustive description of the constituent elements of Russian folk tales, and the enumeration of the patterns they follow, have acted as inspiration for several story generation systems, both sequential and interac...

2011
Aaron A. Reed Ben Samuel Anne Sullivan Ricky Grant April Grow Justin Lazaro Jennifer Mahal Sri Hastuti Kurniawan Marilyn A. Walker Noah Wardrip-Fruin

Meaningful choice has often been identified as a key component in a player’s engagement with an interactive narrative, but branching stories require tremendous amounts of hand-authored content, in amounts that increase exponentially rather than linearly as more choice points are added. Previous approaches to reducing authorial burden for computer RPGs have relied on creating better tools to man...

2008
Laura Martignon

I report on special features of a course on statistics and probabilities at my university, where future teachers of mathematics in primary school are instructed on en-active representations of statistical situations and on their analogue modelling. I also report on empirical work with future mathematics teachers of primary school in Baden Württemberg who have been instructed to introduce simple...

2013
Mariët Theune Thijs Alofs Jeroen Linssen Ivo Swartjes

In the emergent narrative approach to Interactive Storytelling, narratives arise from the interactions between playeror computer-controlled characters in a simulated story world. This approach offers much freedom to the players, but this freedom may come at the cost of narrative structure. In this paper we study stories created by children using a storytelling system based on the emergent narra...

2009
Sherol Chen Mark J. Nelson Anne Sullivan Michael Mateas

A drama manager (DM) monitors an interactive experience, such as a computer game, and intervenes to shape the global experience so that it satisfies the author's expressive goals without decreasing a player's interactive agency. Most research work on drama management has proposed AI architectures and provided abstract evaluations of their effectiveness. A smaller body of work has evaluated the ...

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