نتایج جستجو برای: story and play writing

تعداد نتایج: 16853271  

2006
Rafael Pérez Atocha Aliseda Carlos Fuentes

Some researches state that discovering what to say is part of the writing process. We are interested in studying this aspect of writing within the scope of computer models. MEXICA is a computer model for plot generation which, inspired by the idea of the discovering aspect of writing, avoids the use of predefined story-structures and explicit characters’ goal. This work claims that abduction is...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه شیراز - دانشکده ادبیات و علوم انسانی 1391

‘romanticism’ and ‘romantic’ are among the most controversial terms in literature. most readers, when encountering these words, would think of the well-known period of romanticism of the first three decades of the nineteenth century and the great six english poets known as ‘the big six’ of this period. however, romanticism does not belong to certain artists in a special period; one may seek ele...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه تبریز 1382

‏‎translation as a comunicative process is always said to be associated with various aspects of meaning loss or gain. subtitling as a mode of translating, due to special discoursal and textual conditions imposed upon it, is believed to be an obvious case of this loss or gain. presenting the spoken sound track of a film in writing and synchronizing the perception of this text by the viewers with...

2011
Frank Smit

Using real world events as an inspiration source for writing a book or screenplay is done by many authors. We aim to establish a story engine that describes an automated process to transform news events into narrative events, which will help answer our research question: how can we transform ‘real world events’ to ‘narrative events’? The transformation is done by thematic planning, this means t...

2015
Barbara Arfé Cristina Rossi Silvia Sicoli

This study investigated the contribution of verbal working memory to the oral and written story production of deaf children. Participants were 29 severely to profoundly deaf children aged 8-13 years and 29 hearing controls, matched for grade level. The children narrated a picture story orally and in writing and performed a reading comprehension test, the Wechsler Intelligence Scale for Children...

2006
N Baloian R Konow F Claude C Tala

This paper presents a system called CodeBreaker for supporting small and medium size software development based on an extreme programming principle. The system follows a decentralized model of development, which means, it does not requires a central repository. A set of rules for code ownership maintains the synchronization of the work among all members of the deveoping team which can wokl onor...

Journal: :Journal of advanced nursing 1998
T Koch

In this paper I will suggest ways in which you may consider a story as a legitimate research product. I view the story as interpreted work communicated through writing as the research product. 'Doing' interpretive research is not an easy option in research. In this paper I will focus upon some of the complexities in creating an acceptable and accessible research product. I will cover five inter...

Journal: :دراسات الادب المعاصر 0
عظیمة ریحانی اردبیلی طالبة الدکتورا فی فرع اللغة العربیة وآدابها، جامعة آزاد الإسلامیة فرع علوم وتحقیقات بطهران. سید ابراهیم دیباجی عضو هیئة التدریس بجامعة آزاد الاسلامیة فرع علوم وتحقیقات بطهران.

sadeq choobak and najeeb mahfooz are pioneer novelists in iran and egypt who have great contribution on the evolution and development of story writing. tangsir of sadeq choobak and thief and dogs of najeeb mahfooz novels have reflected the social realities of a historical period of iran and egypt and revealed the internal and external world of low level people of their societies. reflection of ...

2013
Mourad El Ouali Volkmar Sauerland

In the past three decades, deductive games have become interesting from the algorithmic point of view. Deductive games are two players zero sum games of imperfect information. The first player, called ”codemaker”, chooses a secret code and the second player, called ”codebreaker”, tries to break the secret code by making as few guesses as possible, exploiting information that is given by the cod...

Journal: :iranian journal of applied language studies 2012
ali asghar rostami abusaeedi

this study aims to understand certain linguistic and semantic resources for the text construction, namely the constructs of cohesion, coherence. the analysis of cohesive ties was conducted on the writing samples of 40 subjects (20 most coherent and 20 least coherent) iranian undergraduates of english. this prompted us to identify the dominant types of cohesive devices used in most coherent writ...

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