نتایج جستجو برای: popular architecture

تعداد نتایج: 337098  

2014
Yan Michalevsky Julius O. Smith

We introduce the vsti-poly.cpp architecture for the Faust programming language. It provides several features that are important for practical use of Faust-generated VSTi synthesizers. We focus on the VST architecture as one that has been used traditionally and is supported by many popular tools, and add several important features: polyphony, note history and pitch-bend support. These features t...

Journal: :دین و ارتباطات 0
مسعود کوثری استادیار دانشکده علوم اجتماعی گروه ارتباطات دانشگاه تهران

this paper tries to study the complex relationship between religion, popular culture and the internet. the internet not only prepares some facilities for religion, but also it’s a site for a new interaction between religion and popular culture. first, the paper points out five features of the internet which help to extend and promote the religious communication in the cyberspace: 1. deterritori...

Journal: :CoRR 2015
Ji He Jianshu Chen Xiaodong He Jianfeng Gao Lihong Li Li Deng Mari Ostendorf

This paper introduces a novel architecture for reinforcement learning with deep neural networks designed to handle state and action spaces characterized by natural language, as found in text-based games. Termed a deep reinforcement relevance network (DRRN), the architecture represents action and state spaces with separate embedding vectors, which are combined with an interaction function to app...

1999
Panos Markopoulos Paul Shrubsole John H. M. de Vet

Componentisation of software promises to deliver cost efficiency that has not been achieved through object orientation [19]. PAC [5] is a popular conceptual architecture for structuring user interface software in an object oriented fashion. This paper reports our experience of adapting and refining PAC as a component architecture in the context of consumer electronics, and On-screen Displays in...

2009
I. Grudenic N. Bogunovic

Evaluation of scheduling algorithms for distributed environments is a complex task that involves simulation of computation resources, interconnection network, users and generated workload. Multiple discrete event based simulators are developed that tackle different aspects of distributed systems in order to ease that task. In this paper we address the simulation of computer clusters that are th...

2009
Emad Abuelrub

The hypercube parallel architecture is one of the most popular interconnection networks due to many of its attractive properties and its suitability for general purpose parallel processing. An attractive version of the hypercube is the crossed cube. It preserves the important properties of the hypercube and most importantly reduces the diameter by a factor of two. In this paper, we show the abi...

2005
Gonzalo Méndez Angélica de Antonio Jiménez

During the last years, Intelligent Virtual Environments for Training have become a quite popular application of computer science to education. These systems involve very different technologies, ranging from computer graphics to artificial intelligence. However, little attention has been paid to software engineering issues, and most of these systems are developed in an ad-hoc way that does not a...

2012
Kun Feng Cheng Xu Wei Wang Zhibang Yang Zheng Tian

A sufficiently optimized matrix multiplication on embedded systems can facilitate data processing in high performance mobile measuring equipment since plenty of the kernel mathematical algorithms are based on matrix multiplication. In this paper, we propose a matrix multiplication specially optimized for ARMv7 architecture. The performance-critical differences between ARMv7 and conventional des...

2018
Jasdeep Singh Vincent Ying Alex Nutkiewicz

Visual Question Answering (VQA) is an increasingly popular topic in deep learning research, requiring coordination of natural language processing and computer vision modules into a single architecture. We build upon the model which placed first in the VQA Challenge by developing thirteen new attention mechanisms and introducing a simplified classifier. We performed 300 GPU hours of extensive hy...

2010
Ted Chih-Wei Lei Shiunn-Jang Chern

This paper presents a new paradigm for the Distributed Video Coding (DVC), its coder architecture is quite different from the current DVC video coding architecture. In DVC codec we shift the complexity at encoder to the decoder side, which is suitable for many specific applications such as the low power surveillance, wireless mobile phone, and visual sensor network. Unlike the most popular curr...

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