نتایج جستجو برای: old texture

تعداد نتایج: 399909  

2009
Muwei Jian Lei Liu Cheng Yin Lin Yuan

As a special class of images, texture can represent the surface characteristics of one object, e.g. terrain, vegetation, mineral and fur, etc. This paper combines perceptual texture features and wavelet features for texture image classification. Three new texture features which are proved to be in accordance with human visual perception are introduced. These features include directionality, con...

2001
Shu-Ching Chen Chengcui Zhang Mei-Ling Shyu

In this paper, a novel unsupervised segmentation framework for texture image queries is presented. The proposed framework consists of an unsupervised segmentation method for texture images, and a multi-filter query strategy. By applying the unsupervised segmentation method on each texture image, a set of texture feature parameters for that texture image can be extracted automatically. Based upo...

2012
S. Arivazhagan L. Ganesan K. Gowri

Texture classification is one of the problems in the field of texture analysis. In this paper an efficient method of texture classification using Gabor transform is proposed, which considers the effect of rotation and scale variances of texture images. Due to its optimal localization properties in both spatial and frequency domain, the Gabor transform has been recognized as a very useful tool i...

2006
Vibha S. Vyas Priti Rege

This paper presents a new approach of rotation invariant texture analysis. Robust rotation invariant textures are important for digital image libraries and multimedia database. Here a method for application of rotation variant Traditional Gabor Filter (TGF) for rotation invariant texture analysis is presented. The orientation of the texture is determined using radon transformation. Once the rot...

2005
Timothy Smith Abhir Bhalerao

An algorithm for performing texture transfer based on an affine transformation model is presented. Image textures are modelled by placing a single patch of texture, a prototype patch, from which the texture is derived using a set of affine transformations. Overlapping target patches covering the entire image are used and a corresponding set of transformations are found to map the prototype patc...

1999
Claudio Rocchini Paolo Cignoni Claudio Montani Roberto Scopigno

In this paper we propose a new approach for mapping and blending textures on 3D geometries. The system starts from a 3D mesh which represents a real object and improves this model with pictorial detail. Texture detail is acquired via a common photographic process directly from the real object. These images are then registered and stitched on the 3D mesh, by integrating them into a single standa...

Journal: :EURASIP J. Adv. Sig. Proc. 2005
Andrei Rares Marcel J. T. Reinders Jan Biemond

Amethod is proposed for filling in missing areas of degraded images through explicit structure reconstruction, followed by texture synthesis. The structure being reconstructed represents meaningful edges from the image, which are traced inside the artefact. The structure reconstruction step relies on different properties of the edges touching the artefact and of the areas between them, in order...

2011
Diego Lopez Recas Anna Hilsmann Peter Eisert

This paper addresses the synthesis of near-regular textures, i.e. textures that consist of a regular global structure plus subtle yet very characteristic stochastic irregularities. Such textures are difficult to synthesize due to the complementary characteristics of these structures. In this paper, we propose a method which we call Random Sampling and Gap Filling (RSGF) to synthesize near-regul...

Journal: :Journal of Research and Practice in Information Technology 2008
Ashfaqur Rahman M. Manzur Murshed

In this paper we propose a motion based approach for synthesizing dynamic textures. Dynamic textures are natural phenomenon characterized by their distinctive motion patterns. Synthesis of these textures is thus considered as the regeneration of a motion pattern that has identical motion distribution of a source texture. In this paper we propose a synthesis technique where new textures are gene...

1998
Kristin J. Dana Shree K. Nayar

Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on the illumination and viewing direction in a complicated manner, such image texture can be called a bidirectional texture function. A fundamental representation of image texture is the histogram of pixel intensities. Sinc...

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