نتایج جستجو برای: kinect

تعداد نتایج: 2418  

Journal: :International Journal of Distributed Sensor Networks 2015

Journal: :Journal of the Robotics Society of Japan 2014

Journal: :CoRR 2016
Zhe Wu Sai-Kit Yeung Ping Tan

We present a portable device to capture both shape and reflectance of an indoor scene. Consisting of a Kinect, an IR camera and several IR LEDs, our device allows the user to acquire data in a similar way as he/she scans with a single Kinect. Scene geometry is reconstructed by KinectFusion. To estimate reflectance from incomplete and noisy observations, 3D vertices of the same material are iden...

2015
Yang Cao Bao-Liang Lu

With quick development of Kinect, depth image has become an important channel for assisting the color/infrared image in diverse computer vision tasks. Kinect can provide depth image as well as color and infrared images, which are suitable for multi-model vision tasks. This paper presents a framework for intensity-depth face alignment based on cascade shape regression. Information from intensity...

2011
Titus Jia Jie Tang Wen Lik Dennis Lui Wai Ho Li

Egomotion estimation is a fundamental building block for self-localisation and SLAM, especially when an accurate map is not available to the robot. This paper presents a real time plane-based approach to estimate the 6 degrees of freedom (DOF) pose of a moving Microsoft Kinect. An inverse depth formulation is used to robustly fit multiple planes in the environment, which are then used to provid...

2013
LAI-CHUNG LEE

The paper develops Child-Computer Interaction (CCI) for 86 children including 42 boys and 44 girls aged 4-6 out of four kindergartens in Taipei City, Taiwan. CCIe is an implication of embodied interaction with Kinect. CCIt is tactile interaction with iPad. CCIm is a multimodal interaction, an innovative integration of iPad and Kinect. The effectiveness of the CCI is evaluated by problemsolving ...

2013
Riccardo Satta Federico Pala Giorgio Fumera Fabio Roli

Person re-identification consists of recognizing a person over different cameras, using appearance cues. We investigate the deployment of real-world re-identification systems, by developing and testing a working prototype. We focus on two practical issues: computational complexity, and reliability of segmentation and tracking. The former is addressed by using a recently proposed fast re-identif...

2011
Jürgen Sturm Stéphane Magnenat Nikolas Engelhard François Pomerleau Francis Colas Daniel Cremers Roland Siegwart Wolfram Burgard

We provide a large dataset containing RGB-D image sequences and the ground-truth camera trajectories with the goal to establish a benchmark for the evaluation of visual SLAM systems. Our dataset contains the color and depth images of a Microsoft Kinect sensor and the groundtruth trajectory of camera poses. The data was recorded at full frame rate (30 Hz) and sensor resolution (640x480). The gro...

2011
Philip Nicolai Holger Mönnich Jörg Raczkowsky Heinz Wörn

Für verschiedene heutige und künftige Aufgaben im Operationssaal können 3D-Kameras nützliche Ergänzungen darstellen oder neue Möglichkeiten eröffnen. Neben klassischen Time-of-Flight Kameras erfreut sich derzeit vor allem die Microsoft Kinect wachsender Beliebtheit – trotz ihrer Vermarktung als Spielkonsolenzubehör. Da die Mehrzahl der 3DKameras ebenso wie markerbasierte Trackingsysteme mit akt...

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