نتایج جستجو برای: forbidding evil
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Abstract In this paper, I highlight three objections to vice-based accounts of moral evil: (1) the worry that evil are explanatorily inadequate; (2) even extreme vice is not sufficient for evil; and (3) all vices inversions virtue (and so will struggle explain “mirror thesis”). argue it possible respond these by developing a account draws on insights from vice) epistemology. way, seek defend st...
In order to sketch, why steganography is such an important topic, and has received far too little attention from the hacker community in the past, let me quickly challenge our view of cryptosystems as commonly built in the context of military or commercial applications: Cryptosystems are designed to protect our sensitive data from evil arbitrators. Wrong. Well, maybe not. But then again, what i...
The computational complexity of the Vertex Coloring problem is known for all hereditary classes of graphs defined by forbidding two connected five-vertex induced subgraphs, except for seven cases. We prove the polynomial-time solvability of four of these problems: for (P5, dart)-free graphs, (P5, banner)-free graphs, (P5, bull)-free graphs, and (fork, bull)-free graphs.
The present contribution introduces and studies simple semi-conditional ET0L grammars (SSC-ET0L grammars for short). It is demonstrated that SSC-ET0L grammars with permitting and forbidding conditions of length no more than one and two, respectively, generate all the family of recursively enumerable languages; if erasing productions are not allowed, these grammars generate precisely the family ...
A classic argument for skepticism about the external world runs as follows. First: we cannot know that the evil-demon hypothesis is false, where the evil-demon hypothesis says that all of our sensory experiences have been produced by an evil demon. Second: if we cannot know that the evil-demon hypothesis is false, we cannot know we have hands. Conclusion: We cannot know we have hands. Generaliz...
In two previous essays (Perron, 2006 and Arsenault & Perron 2008), I have conceptualized the partaking in a game as a cognitive frame, as an ongoing process. To explain the gamer's immersion and progression through a game, I have resorted to the figure of the cycle, of the spiral instead of talking about Huizinga's " magic circle ". In this model, three interconnected spirals are represented: t...
BACKGROUND Ethiopia has high prevalences of udder health problems including clinical and subclinical mastitis across production systems in different livestock species. Previous studies on udder health problems have largely focused on identification of mastitis causing microbial pathogens and associated risk factors. However, relatively little is known about the knowledge and beliefs of livestoc...
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