نتایج جستجو برای: educational games

تعداد نتایج: 214221  

Journal: :Journal of Information Processing Systems 2005

Journal: :IJDET 2010
Ángel del Blanco Javier Torrente Pablo Moreno-Ger Baltasar Fernández-Manjón

The increasing adoption of e-Learning technology is facing new challenges such as how to produce student-centered systems that can be adapted to the needs of each student. In this context, educational video games are proposed as an ideal medium to facilitate adaptation and tracking of the students’ performance for assessment purposes, but integrating the games in the educational flow presents t...

Journal: :IJGBL 2017
Bruce M. McLaren Deanne Adams Richard E. Mayer Jodi Forlizzi

Excitement about learning from computer-based games has been palpable in recent years and has led to the development of many educational games. However, there are relatively few sound empirical studies in the scientific literature that have shown the benefits of learning mathematics from games as opposed to more traditional approaches. The empirical study reported in this paper provides evidenc...

Journal: :Journal of Educational Technology Development and Exchange 2011

Journal: :Procedia - Social and Behavioral Sciences 2012

Journal: :IJGBL 2011
Maria Saridaki Costas Mourlas

The attention to learners with special needs, in particular those with intellectual disabilities, is an area of continuous development. It is considered important to develop adaptive educational solutions for the integration of people with educational difficulties according to their needs. Digital games provide an attractive and direct platform in order to approach students of every intellectua...

2015
Rafael Prieto de Lope Nuria Medina-Medina Patricia Paderewski Francisco Luis Gutiérrez Vela

A number of studies have been published on the benefits offered by educational video games for student development and there has been a constant increase in the use of serious games for this purpose. Very few methodological proposals for educational video game development, however, have been published in scientific literature and the proposals analyzed in this paper display certain drawbacks th...

2011
Kerri Stone Irene Polycarpou Julie Krause Cyndi Rader

Collaboration is a widely accepted and successful learning construct. Benefits of collaboration include improved academic achievement, increased motivation, and improved social skills. In recent years, electronic educational games have made their way into the elementary school classroom. Many of these games are constructed around individual or competition-based learning environments. Pedagogica...

2012
Alessandro De Gloria Francesco Bellotti Riccardo Berta

There is a wide consensus in the scientific community about the educational potential of Serious Games (SGs). However, most authors highlight that more extensive tests need to be performed in order to provide valid and reliable evidence for effectiveness of SGs as educational tools. An effective application of SGs for education and training demands appropriate metrics, analytics, tools, and tec...

2007
Janneke Verhaegh Jettie Hoonhout

In this paper we describe an electronic console for tangible educational games. Two game applications for children are discussed. We describe why these games are fun and how they enhance the development of social, motor and cognitive skills.

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