نتایج جستجو برای: dimensional video games on problem

تعداد نتایج: 8987217  

2013
Anaya Daphne Bavelier

ADULTS KEEP COMPLAINING ABOUT VIDEO GAME PLAY DUMBING DOWN OUR GENERATION. ARE THERE BENEFITS TO PLAYING VIDEO GAMES? You often hear that too much time spent on a computer screen is bad for your vision, but in a surprising twist, some of the most decried games – first person, action-packed video games where the player typically needs to aim at bad guys, zombies, or monsters – have been found to...

2008
John Alberti Heather Chaplin

This essay focuses on how video games both highlight our traditional assumptions about reading and writing and suggest alternative paradigms that combine the new and the traditional: • Play. Video games reveal how pleasure and desire are inherent to the reading and writing process. This dimension of gaming helps explain why video games can produce resistance in terms of approaches to writing in...

Journal: :Emotion 2010
Tobias Greitemeyer Silvia Osswald Markus Brauer

Past research provided abundant evidence that exposure to violent video games increases aggressive tendencies and decreases prosocial tendencies. In contrast, research on the effects of exposure to prosocial video games has been relatively sparse. The present research found support for the hypothesis that exposure to prosocial video games is positively related to prosocial affect and negatively...

Journal: :Annals of General Psychiatry 2006
Philip A Chan Terry Rabinowitz

BACKGROUND Excessive use of the Internet has been associated with attention deficit hyperactivity disorder (ADHD), but the relationship between video games and ADHD symptoms in adolescents is unknown. METHOD A survey of adolescents and parents (n = 72 adolescents, 72 parents) was performed assessing daily time spent on the Internet, television, console video games, and Internet video games, a...

2013
Long Trinh LONG TRINH SOCIOLOGY HONOR

Masculinity is an understudied topic in video games. Traditional literature considered video game as a traditional media and focused mostly on video games content, thus contributed to the common myth that playing video games make people more violent. However, recent studies suggest that video game is distinctive compared to traditional media, and that violence is not the motivating factor in vi...

2001
Nitin Chopra

Having clearly identified which games I will focus on, let me expound for a moment on the creative genius that is responsible for these games. Nintendo is responsible for this suite of Mario games and all its derivatives. A century-old Japanese establishment that started out as a card-making business, Nintendo has evolved over the past hundred years from a tiny card manufacturer to a massive vi...

2016
Aura Hernández-Sabaté Lluís Albarracín Daniel Calvo Núria Gorgorió

Video games are promising tools in educational environments since they have features that can promote learning in a playful environment. Formerly, we identified mathematics learning opportunities in a real time strategy video game. Going further, in order to precisely understand which information the students use to solve the challenges provided by the video game, this paper presents an eye tra...

Journal: :Journal of youth and adolescence 2013
Paul J C Adachi Teena Willoughby

The majority of research on the link between video games and aggression has focused on the violent content in games. In contrast, recent experimental research suggests that it is video game competition, not violence, that has the greatest effect on aggression in the short-term. However, no researchers have examined the long-term relationship between video game competition and aggression. In add...

Journal: :Addiction 2002
Ricardo A Tejeiro Salguero Rosa M Bersabé Morán

AIMS Some researchers suggest that for some people, video game playing is an addictive behaviour similar to substance dependence. Our aim was to design and validate a scale to measure the problems associated with the apparently addictive use of all types of video games and video game systems, because there is no instrument at the present time that can be used for this purpose. DESIGN We revie...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید