نتایج جستجو برای: developing immersive and without physical
تعداد نتایج: 16953210 فیلتر نتایج به سال:
The creation of visual settings using avatar technology is the initial implementation a voxel in reporting context. This article aimed at demonstrating important role virtual reality immersive physical education model current and analyzing model. Relying on mature VR to establish simulation experiment platform, application value field also reflected saving experimental teaching costs. A complet...
We have developed an application of a full-body, noncontact gesture interface for exploring cyberspace that provides immersive walk-through and information accessing capabilities. The VisTA-walk system is designed for use at the museum exhibitions where easy, durable, and pleasurable user interface is preferable. It uses a large projection screen for immersive cyberspace presentation. VisTA-wal...
The development of immersive learning technologies in the form of virtual reality and advanced computer applications has meant that realistic creations of simulated environments are now possible. Such simulations have been used to great effect in training in the military, air force, and in medical training. But how realistic do problems need to be in education for effective learning to occur? S...
Fully-immersive applications in a distributed environment play an increasing role for training and simulation related areas. The Distributed Interactive Simulation protocols were created to ensure interoperability across participating sites. However, until recently the deployment of applications based on this set of standards was dependent on either licenses from commercial vendors or the proje...
Localization of sounds in physical space plays a very important role in multiple audio-related disciplines, such as music, telecommunications, and audiovisual productions. Binaural recording is the most commonly used method to provide an immersive sound experience by means of headphone reproduction. However, it requires a very specific recording setup using high-fidelity microphones mounted in ...
The FlatWorld project at the University of Southern California’s (USC) Institute for Creative Technologies (ICT) is developing a virtual reality environment which allows users to walk and run freely among simulated rooms, buildings, and streets. The system integrates Hollywood set construction techniques with state of the computer graphics and immersive display technology. FlatWorld provides a ...
Our immersive programming system allows programs to be edited and controlled by direct manipulation and hand gestures in an immersive virtual environment utilizing multimodal interfaces. It lets beginners focus on learning the essence of programming without requiring familiarity with the keyboard and commands of a conventional editor. 1. Background It usually takes beginners a long time to make...
Antigenous is an immersive interactive installation model where the full-body gestures of the audience-participant, generate, interact with and modify the sonic expressions and the post-image impressions emanating from the interaction processes itself. The work is a metaphoric representation of the antigenous reaction caused by a foreign body invading an organism the installation is composed of...
Subliminal stimuli can affect perception, decision-making, and action without being accessible to conscious awareness. Most evidence supporting this notion has been obtained in highly controlled laboratory conditions. Hence, its generalization to more realistic and ecologically valid contexts is unclear. Here, we investigate the impact of subliminal cues in an immersive navigation task using th...
Immersive Virtual Reality (IVR) has some production applications (e.g., in vehicle design and psychiatric treatment), but it is often viewed as an expensive, over-hyped technology with insufficient and/or unproven benefit over conventional desktop systems. With steady research progress at many institutions and advances in hardware and software technologies, immersive scientific visualization is...
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