نتایج جستجو برای: pursuit evasion game
تعداد نتایج: 128608 فیلتر نتایج به سال:
We present a vision-based algorithm for the detection of multiple autonomous vehicles for a pursuit-evasion game scenario. Our algorithm computes estimates of the pose of multiple moving evaders from visual information collected by multiple moving pursuers, without previous knowledge of the segmentation of the image measurements or the number of moving evaders. We evaluate our algorithm in purs...
In a pursuit-evasion game, a team of pursuers attempt to capture an evader. The players alternate turns, move with equal speed, and have full information about the state of the game. We consider the most restictive capture condition: a pursuer must become colocated with the evader to win the game. We prove two general results about pursuit-evasion games in topological spaces. First, we show tha...
In a pursuit-evasion game, a team of pursuers attempt to capture an evader. The players alternate turns, move with equal speed, and have full information about the state of the game. We consider the most restictive capture condition: a pursuer must become colocated with the evader to win the game. We prove two general results about pursuit-evasion games in topological spaces. First, we show tha...
Pursuit-evasion (PE) differential games have recently received much attention in military applications involving adversaries. We extend the PE game problem to a problem of defending target, where the roles of the players are changed. The evader is to attack some fixed target, whereas the pursuer is to defend the target by intercepting the evader. We propose a practical strategy design approach ...
In this paper, we consider a multi-pursuer multi-evader pursuit evasion game where some evaders’ maximal speeds are higher than those of all pursuers. In multi-player pursuit evasion game, hierarchical framework is applied widely in order to decompose the original complicated multi-player game into multiple small scale games, i.e. one-pursuer one-evader games and multi-pursuer single-evader gam...
In this chapter, we consider the sensor management problem for tracking space targets where the targets may apply evasive maneuvering strategy to avoid being tracked by the space borne observers. We first study the case of single target tracking by a single observer and formulate the pursuit–evasion game with complete information. Then we extend the tracking problem to a set of collaborative ob...
In this paper, a reachability-based approach is adopted to deal with the pursuit–evasion differential game between one evader andmultiple pursuers in the presence of dynamic environmental disturbances (for example, winds or sea currents). Conditions for the game to be terminated are given in terms of reachable set inclusions. Level set equations are defined and solved to generate the forward re...
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