نتایج جستجو برای: ii and shakespeares othello
تعداد نتایج: 16950061 فیلتر نتایج به سال:
From early days in computing, making computers play games like chess and Othello with a high level of skill has been a challenging and, lately, rewarding task. As computing power becomes increasingly more powerful, more and more complex learning techniques are employed to allow computers to learn different tasks. Games, however, remain a challenging and exciting domain for testing new technique...
Othello is a recent addition to the collection of games that have been examined within artificial intelligence. Advances have been rapid, yielding programs that have reached the level of world-championship play. This article describes the current champion Othello program, Iago. The work described here includes: (1) a task analysis of Othello; (2) the implemenation of a program based on this ana...
Humans are always in touch with the needs this life. In order to survive, one of most important examples is need for safety needs. The phenomenal drama Othello by Shakespeare was chosen as main data source research. This research aimed analyze unfulfilled form anxiety and its impact on character Shakespeare's "Othello". set 1603 a tragedy written world-famous playwright William Shakespeare. sto...
Jealousy is a complex emotion that most people have experienced at some time in life; pathological jealousy refers primarily to an irrational state. Othello syndrome is a psychotic disorder characterized by delusion of infidelity or jealousy; it often occurs in the context of medical, psychiatric or neurological disorders. At least 30% of cases in the literature show a neurological basis for th...
Kıskançlık, olağan bir duygu olduğu gibi tarif edilmesi zor duygudur. Aşkta kaçınılmaz olarak görülen kıskançlık, edebiyatta da karşımıza çokça çıkan durumudur. Kıskançlık denilince akla ilk William Shakespeare’in Othello adlı eseri gelir. Bunun sebebi Othello’da aşırı ve anormal kıskançlık bunun getirdiği feci sonun etkileyici şekilde aktarılmış olmasıdır. Bu eserle birlikte patolojik, “othell...
N-tuple networks have been successfully used as position evaluation functions for board games such as Othello or Connect Four. The effectiveness of such networks depends on their architecture, which is determined by the placement of constituent n-tuples, sequences of board locations, providing input to the network. The most popular method of placing ntuples consists in randomly generating a sma...
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