نتایج جستجو برای: virtual training

تعداد نتایج: 456063  

Background: Despite the potential benefits of virtual reality technology in physical rehabilitation, only a few studies have evaluated the efficacy of this type of treatment in patients with neck pain.Objective: The aim of this study was to compare the effects of virtual reality training (VRT) versus conventional proprioceptive training (CPT) in patients with neck pain.Methods: Forty four parti...

2003
Raimundo Sierra Michael Bajka Gábor Székely

Realistic generation of variable anatomical organ models and pathologies are crucial for a sophisticated surgical training simulator. A training scene needs to be different in every session in order to exhaust the full potential of virtual reality based training. We previously reported on a cellular automaton able to generate leiomyomas found in the uterine cavity. This paper presents an altern...

2014
Kung Wong

This paper has discussed and explored the opportunities and implementations of applying virtual environment in creativity education for facilitating organizational learning, in particular to facilitate employees’ creativity, by reviewing the historical development of virtual environment as well as research and practices in applying such technologies in education, and then apply these theories, ...

2014
Wayne Fisher Wayne W. Fisher Cathleen C. Piazza Henry S. Roane Kevin C. Luczynski

As the demand for applied behavior analysis (ABA) services for children with an autismspectrum disorder continues to grow, it is critical to develop efficient, effective, and widelyaccessible procedures for training technicians to implement ABA interventions. Oneapproach would be to develop efficacious training programs that could be delivered overthe Internet via a virtual priv...

2002
Xiaosong Yang Pheng Ann Heng Zesheng Tang Long Tang

Surgical training systems based on virtual reality (VR) and simulation techniques may represent a more cost-effective and efficient alternative to traditional training methods. This paper describes a training system ESSO of virtual arthroscopic knee surgery. It is developed as a joint project between the Chinese University of Hong Kong and Tsinghua University. An overview of the current state o...

2010
Sarantos Psycharis

In this paper we present a model of e-learning suitable for teacher training sessions. The main purpose of our work is to define the components of the educational system which influences the successful adoption of e-learning in the field of education. We also present the factors of the readiness of e-learning mentioned in the literature available and classifies them into the 3 major categories ...

2010
Bruno Emond

This paper presents the state of development of a constructive simulation to better understand competency requirements in initiative based tactics in order to support training scenario design in a virtual training environment. The simulations of interest are cognitive models. The first section situates the development functions of understanding, training, and assisting human capabilities, in re...

2013
Tibor Bosse Charlotte Gerritsen Jeroen de Man Jan Treur

Learning to regulate one’s emotions under threatening circumstances is important, among others, for professionals like police officers and military personnel. To explore the opportunities of Virtual Reality-based training for such professionals, this paper describes an experiment performed to investigate the impact of virtual training on participants’ experienced emotional responses in threaten...

2017
Anshad Nawaz Malik Tahir Masood

Introduction: Stroke is the leading cause of disability which leads to decline in the functional status and quality of life of patients. The virtual reality training is one of more recent and interesting approaches to facilitate the speedy recovery after stroke. Objective of study: The objective of this study was to compare the balance outcome in virtual reality training and task oriented train...

2011
Xiang LIU Jinhai SUN Yaping HE Yimin LIU Li

Summarized sports simulation systems based virtual reality. The function include construction of virtual training scenarios, sports data capture, physiological and psychological data acquisition, action reproduce and training effectiveness icon analysis. The key technologies include physical and physiological modeling, virtual human animation, motion capture and real-time rendering and interact...

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