نتایج جستجو برای: virtual 3d worlds
تعداد نتایج: 334221 فیلتر نتایج به سال:
With the ever increasing costs of manual content creation for virtual worlds, the potential of creating it automatically becomes too attractive to ignore. However, for most designers, traditional procedural content generationmethods are complex and unintuitive to use, hard to control, and generated results are not easily integrated into a complete and consistent virtual world. We introduce a no...
The EU funded project, 3D Measurement and Virtual Reconstruction of Ancient Lost Worlds of Europe (3D MURALE), is creating a set of low-cost multimedia tools for recording, reconstructing, encoding, visualising buildings, building parts, statues, statue parts, pottery, stratigraphy, terrain geometry/texture and material texture with a database for proper storage and retrieval. This paper descri...
The field of Multi-Agent Systems (MAS) focuses on the design and development of systems composed of autonomous entities (i.e. agents) which interact in order to perform specific activities. In general, direct human participation in these systems is not considered. We advocate that 3D Virtual Worlds technology can be used to facilitate human inclusion in a MAS system. This idea is taken in Virtu...
3D Virtual Worlds are becoming a new popular medium for a vast variety of so-called “serious games” applications. These serious games tackle problems like education, commerce, tourism etc. and exploit the notion of environment together with participant immersion within this environment in order to provide better user experience. Second Life is currently one the most popular and powerful Virtual...
1 The Silver Anniversary of CACAIE: 25 Years of Innovation in Computing / Hojjat Adeli 3 Scalable Algorithm for Resolving Incorrect Occlusion in Dynamic Augmented Reality Engineering Environments / Amir H. Behzadan, Vineet R. Kamat 20 Investigating the Use of 3D Graphics, Haptics (Touch), and Sound for Highway Location Planning / Chris Harding, Reginald R. Souieyrette 39 Prediction of Pavement ...
Most of today's user interfaces for 3D graphics systems still predominantly use 2D widgets, even though current graphical hardware should make it possible to create applications in which the user directly manipulates aspects of three-dimensional synthetic worlds. The difficulties associated with achieving the key goal of immersion has led the research in virtual environments to concentrate far ...
Java3D is an application-centred approach to building 3D worlds. We use Java3D and VRML to design a prototype WWW-based 3D Hotel Browsing system. A Java3D scene graph viewer was implemented to interactively explore objects in a virtual universe using models generated by a commercial computer graphics suite and imported using a VRML file loader. A special collision prevention mechansim is also d...
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