نتایج جستجو برای: video game

تعداد نتایج: 263850  

2005
Steven J. Kirsh Paul V. Olczak Jeffrey R. W. Mounts

This study investigated the effects of violent video game play and trait hostility on attentional bias toward negatively valenced words. Following video game play, participants completed an emotional Stroop task. Results indicated greater Stroop interference for participants high in trait hostility and for participants playing violent video games. Implications of these findings are discussed wi...

Journal: :PsychNology Journal 2012
Luca Chittaro Riccardo Sioni

Violent video games are often associated to negative effects such as desensitization to violence. However, while aggression can concern any living being, experiments in the literature have especially focused on games that require the player to aggress human (or anthropomorphic) beings. To extend the investigation of violent video games, this paper considers a video game genre (Whac-a-Mole) in w...

Journal: :Technology, Knowledge and Learning 2014
Nathan R. Holbert Uri Wilensky

While video games have become a source of excitement for educational designers, creating informal game experiences that players can draw on when thinking and reasoning in non-game contexts has proved challenging. In this paper we present a design principle for creating educational video games that enables players to draw on knowledge resources gained in-game to reason about non-game phenomena. ...

2013
Walter R. Boot Michael Champion Daniel P. Blakely Timothy Wright Dustin J. Souders Neil Charness

Recent research has demonstrated broad benefits of video game play to perceptual and cognitive abilities. These broad improvements suggest that video game-based cognitive interventions may be ideal to combat the many perceptual and cognitive declines associated with advancing age. Furthermore, game interventions have the potential to induce higher rates of intervention compliance compared to ot...

Journal: :Int. J. Computer Games Technology 2015
Firas Safadi Raphaël Fonteneau Damien Ernst

With modern video games frequently featuring sophisticated and realistic environments, the need for smart and comprehensive agents that understand the various aspects of complex environments is pressing. Since video game AI is often specifically designed for each game, video game AI tools currently focus on allowing video game developers to quickly and efficiently create specific AI. One issue ...

2015
Robert C. Lorenz Tobias Gleich Jürgen Gallinat Simone Kühn

Video games contain elaborate reinforcement and reward schedules that have the potential to maximize motivation. Neuroimaging studies suggest that video games might have an influence on the reward system. However, it is not clear whether reward-related properties represent a precondition, which biases an individual toward playing video games, or if these changes are the result of playing video ...

2015
Yanling Liu Zhaojun Teng Haiying Lan Xin Zhang Dezhong Yao

Previous research has shown that exposure to violent video games increases aggression, whereas exposure to prosocial video games can reduce aggressive behavior. However, little is known about the neural correlates of these behavioral effects. This work is the first to investigate the electrophysiological features of the relationship between playing a prosocial video game and inhibition of aggre...

Journal: :Psychological bulletin 2018
Benoit Bediou Deanne M Adams Richard E Mayer Elizabeth Tipton C Shawn Green Daphne Bavelier

The ubiquity of video games in today's society has led to significant interest in their impact on the brain and behavior and in the possibility of harnessing games for good. The present meta-analyses focus on one specific game genre that has been of particular interest to the scientific community-action video games, and cover the period 2000-2015. To assess the long-lasting impact of action vid...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید