نتایج جستجو برای: scissors
تعداد نتایج: 1586 فیلتر نتایج به سال:
We investigate a tritrophic system whose cyclic dominance is modelled by the rock-paper-scissors game. consider that organisms of one or two species are affected movement limitations, which unbalances spatial Performing stochastic simulations, we show mobility unevenness controls population dynamics. In case slow species, predominant depends on level restriction, with being preponderant if limi...
Intelligent Scissors and Intelligent Paint are complementary interactive image segmentation tools that allow a user to quickly and accurately select objects of interest. This demonstration provides a means for participants to experience the dynamic nature of these tools.
This chapter surveys some evolutionary games used in biological sciences. These include the Hawk-Dove game, the Prisoner’s Dilemma, Rock– Paper–Scissors, the war of attrition, the Habitat Selection game, predatorprey games, and signalling games.
In this paper, the implementation of artificial neural networks (multilayer perceptron [MLP] and radial base functions [RBF]) upgraded Markov chain model have been studied performed to identify human behavior patterns during rock, scissors game. The main motivation research is design construction an intelligent robot with ability defeat a opponent. MATLAB software has used implement algorithms....
We present a scheme of quantum state truncation in the Fock basis (quantum scissors), based on combined action nondegenerate optical parametric amplifier and beamsplitter. Differently from previously proposed linear-optics-based scissors devices, which depend reliable states sources, our requires only readily available Gaussian states, such as coherent inputs (vacuum included). A truncated is g...
A low-energy magnetic dipole $(M1)$ spin-scissors resonance (SSR) located just below the ordinary orbital scissors (OSR) was recently predicted in deformed nuclei within Wigner function moments (WFM) approach. We analyze this prediction using fully self-consistent Skyrme quasiparticle random phase approximation (QRPA) method. forces SkM*, SVbas, and SG2 are implemented to explore SSR OSR $^{160...
It is well known that the rock-paper-scissors game has no pure saddle point. We show that this holds more generally: A symmetric two-player zero-sum game has a pure saddle point if and only if it is not a generalized rock-paper-scissors game. Moreover, we show that every finite symmetric quasiconcave two-player zero-sum game has a pure saddle point. Further sufficient conditions for existence a...
A common complaint of touch interaction concerns the lack of precision and false negatives, especially in applications inherited from the PC and mouse context. This work introduces Scissors, a virtual widget for tasks that require precision while interacting with touch screens. It also prevents occlusion of targets, is effective for screen edges and is compatible with current interaction techni...
When an orthopedic surgeon threw a pair of scissors in the OR last summer at North Shore Medical Center’s Salem Hospital, a policy was in place to address the incident. Introducing a “civility and respect” policy was one of the first things Marc Rubin, MD, did when becoming chief of surgery in 2005. The policy was invoked to address the scissors incident. The surgeon was disciplined, and there ...
We introduce a nondiffusive spatial coupling term into the replicator equation of evolutionary game theory. The spatial flux is based on motion due to local gradients in the relative fitness of each strategy, providing a game-dependent alternative to diffusive coupling. We study numerically the development of patterns in one dimension (1D) for two-strategy games including the coordination game ...
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