نتایج جستجو برای: rpg
تعداد نتایج: 691 فیلتر نتایج به سال:
One of the key questions in the design and development of interactive drama is structuring an experience for participants such that an engaging, coherent narrative is presented while enabling a high degree of perceived meaningful interactivity. This paper proposes a new approach to the design of intelligent drama managers (DMs) where DM strategies are learned from a corpus of data collected fro...
هیدروگراف سیلاب یکی از اجزای مهم در تحلیل های هیدرولوژیکی و هیدرولیکی می باشد. در طراحی سازه های آبی برآورد سیلاب طراحی با در نظرگرفتن عدم قطعیت کلیه متغیر های تصادفی از مباحث مهم می باشد. در روش های متداول با استفاده از سری زمانی پیک سیلاب لحظه ای مشاهداتی و برازش یک توزیع چگالی احتمال، پیک سیلاب بر آورد می گردد و عدم قطعیت سایر متغیر های تصادفی نظیر بارش، تلفات نفوذ، جریانات پایه و ... مد نظر...
Reproductive stage drought stress (RSDS) is detrimental for rice, which affects its productivity as well grain quality. In the present study, we introgressed two major quantitative trait loci (QTLs), namely, qDTY2.1 and qDTY3.1, governing RSDS tolerance in a popular high yielding non-aromatic rice cultivar, Pusa 44, through marker-assisted backcross breeding (MABB). 44 highly sensitive to RSDS,...
This article explores the use of mobile phones for educational purposes through the design, development and evaluation of Role Playing Games (RPG). To accomplish this, we differentiated between the functionality and design of the videogame, developing a videogame engine and videogames prototypes. Thus the engine was responsible for controlling the videogame’s functionalities regarding the proto...
ion than the RPG player. Moreover a film director / screenplay writer or a novelist generally produces a film or writes a book for a generic audience, whilst the Game-Master is expected to consider specific individuals so as to deliver an interesting and enjoyable experience to trusting players. This outlook on storytelling differs from traditional theoretical approaches on narrative in the sen...
Adding narrative in computer game is complicated because it may restrict player interactivity. Our aim is to design a controller that dynamically built a plot, through the game execution, centred on player’s actions. Tabletop Role-playing games manage to deal with this goal. This paper presents a study of role-playing games, their organization, and the models commonly used for narrative generat...
With the popularity of first-person shooter (FPS) games and roleplaying games (RPG), procedurally generated levels are a growing topic of interest in games research. Level design for FPS games aimed at presenting interesting gameplay, involves map generation as well as object and resource placement. Existing techniques mainly focus on map generation. The placement of objects or debris, in which...
Japanese tatami mats are often arranged so that no four mats meet. This local restriction imposes a rich combinatorial structure when applied to monomino-domino coverings of rectilinear grids. We describe a modular, mechanical game board, prototyped with a desktop 3D printer, that enforces this restriction, and transforms tatami pen-andpaper puzzles into interactive sculptures. We review some r...
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