نتایج جستجو برای: random texture

تعداد نتایج: 323614  

Journal: :Pattern Recognition 2007
Kin-On Cheng Ngai-Fong Law Wan-Chi Siu

In this paper, multiscale directional filter bank (MDFB) is investigated for texture characterization and retrieval. First, the problem of aliasing in decimated bandpass images on directional decomposition is addressed. MDFB is then designed to suppress the aliasing effect as well as to minimize the reduction in frequency resolution. Second, an entropy-based measure on energy signatures is prop...

2016
Chao Lai Fangzhao Li Shiyao Jin

Realistic 3D human model reconstruction is an important component in computer graphics and computer vision. In particular, texturing on the surface of models is a key stage of reconstruction. In this paper, we dispose the texture mapping on the model's surface as an optimization of image stitching, and present an effective method to generate a seamless, integrated and smooth texture on the surf...

2006
Akira Asano

This talk presents our researches on the application of mathematical morphology, which is a mathematical framework of quatitative image manipulations, to the characterization and manipulation of textures. A texture is considered as a repetitive arrangement of homothetic magnifications of a small object called primitive. The shape and arrangement of the primitive are estimated by a method based ...

2015
Anastasia Chalkidou Michael J. O’Doherty Paul K. Marsden

PURPOSE A number of recent publications have proposed that a family of image-derived indices, called texture features, can predict clinical outcome in patients with cancer. However, the investigation of multiple indices on a single data set can lead to significant inflation of type-I errors. We report a systematic review of the type-I error inflation in such studies and review the evidence rega...

2016
Joshua Veitch-Michaelis Jan-Peter Muller David Walton Jonathan Storey Michael Foster Benjamin Crutchley

Passive stereo imaging is capable of producing dense 3D data, but image matching algorithms generally perform poorly on images with large regions of homogenous texture due to ambiguous match costs. Stereo systems can be augmented with an additional light source that can project some form of unique texture onto surfaces in the scene. Methods include structured light, laser projection through dif...

2012
Chathurika Dharmagunawardhana Sasan Mahmoodi Michael J. Bennett Mahesan Niranjan

In this paper, local distributions of low order Gaussian Markov Random Field (GMRF) model parameters are proposed as texture features for unsupervised texture segmentation. Instead of using model parameters as texture features, we exploit the variations in parameter estimates found by model fitting in local region around the given pixel. The spatially localized estimation process is carried out...

Journal: :Pattern Recognition 2002
Ercan Ozyildiz Nils Krahnstoever Rajeev Sharma

Color segmentation is a very popular technique for real-time object tracking. However, even with adaptive color segmentation schemes, under varying environmental conditions in video sequences, the tracking tends to be unreliable. To overcome this problem, many multiple cue fusion techniques have been suggested. One of the cues that complements color nicely, is texture. However, texture segmenta...

2014
Peter D. Burns Donald Baxter

Since image processing aimed at reducing image noise can also remove important texture, standard methods for evaluating the capture and retention of image texture are currently being developed. Concurrently, the evolution of the intelligence and performance of camera noise-reduction (NR) algorithms poses a challenge for these protocols. Many NR algorithms are ‘content-aware’, which can lead to ...

2005
Amirhassan Monadjemi

One of the fundamental issues in image processing and machine vision is texture, specifically texture feature extraction, classification and abnormality detection. This thesis is concerned with the analysis and classification of natural and random textures, where the building elements and the structure of texture are not clearly determinable, hence statistical and signal processing approaches a...

1999
Rupert D. Paget

T he underlying aim of this research is to investigate the mathematical descriptions of homogeneous textures in digital images for the purpose of segmentation and recognition. The research covers the problem of testing these mathematical descriptions by using them to generate synthetic realisations of the homogeneous texture for subjective and analytical comparisons with the source texture from...

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