نتایج جستجو برای: morphing technology

تعداد نتایج: 470239  

2002
Pizzanu Kanonchayos Tomoyuki Nishita Yoshihisa Shinagawa Tosiyasu L. Kunii

Metamorphosis between 3D objects is often the transformation between a pair of shapes that have the same topology. This paper presents a new model using Reeb graphs and their contours to create morphing between 3D objects having different topology. The proposed method specifies the correspondence between of the input objects by using the graph isomorphic theory. Then the super Reeb graph, which...

2013
Teja Tamboli Mark Stamp

Metamorphic software changes its internal structure across generations with its functionality remaining unchanged. Metamorphism has been employed by malware writers as a means of evading signature detection and other advanced detection strategies. However, code morphing also has potential security benefits, since it can serve to increase the “genetic diversity” of software. We have created a me...

2007
Shan Shan Huang David Zook Yannis Smaragdakis

We present MJ: a language for specifying general classes whose members are produced by iterating over members of other classes. We call this technique “class morphing” or just “morphing”. Morphing extends the notion of genericity so that not only types of methods and fields, but also the structure of a class can vary according to type variables. This offers the ability to express common program...

Journal: :CoRR 2015
Mei-Heng Yueh Xianfeng Gu Wen-Wei Lin Chin-Tien Wu Shing-Tung Yau

Morphing is the process of changing one figure into another. Some numerical methods of 3D surface morphing by deformable modeling and conformal mapping are shown in this study. It is well known that there exists a unique Riemann conformal mapping from a simply connected surface into a unit disk by the Riemann mapping theorem. The dilation and relative orientations of the 3D surfaces can be link...

Journal: :J. Computational Applied Mathematics 2010
Serena Morigi

Surface processing tools based on Partial Differential Equations (PDEs) are useful in a variety of applications in computer graphics, digital animation, computer aidedmodelling, and computer vision. In this work, we deal with computational issues arising from the discretization of geometric PDE models for the evolution of surfaces, considering both normal and tangential velocities. The evolutio...

Journal: :TRANSACTIONS OF THE JAPAN SOCIETY OF MECHANICAL ENGINEERS Series C 2007

1996
Russell A. Manning Charles R. Dyer

We present a novel technique for interpolating between two views of a dynamic scene. Our approach extends the concept of view morphing introduced in SD96] and retains the relative advantages of that method. The interpolation will portray one possible physically-valid version of what transpired in the scene during the intervening time between views. The scene is assumed to consist of a small num...

2001
Henri Penttinen Matti Karjalainen Aki Härmä

In this study we present morphing methods for musical instrument body models using DSP techniques. These methods are able to transform a given body model gradually into another one in a controlled way, and they guarantee stability of the body models at each intermediate step. This enables to morph from a certain sized body model to a larger or smaller one. It is also possible to extrapolate bey...

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