نتایج جستجو برای: matrix game

تعداد نتایج: 466782  

Journal: :IFAC-PapersOnLine 2022

Consider discrete-time linear distributed averaging dynamics, whereby agents in a network start with uncorrelated and unbiased noisy measurements of common underlying parameter (state the world) iteratively update their estimates following non-Bayesian rule. Specifically, let every agent her estimate to convex combination own current those neighbors network. As result this iterative averaging, ...

Journal: :Axioms 2022

The paper deals with multiplayer normal form games which are preceded by a ‘preplay negotiation phase’ consisting of exchange preplay offers players for payments utility to other conditional on them playing designated in the strategies. game-theoretic effect such is transformation payoff matrix game, obtained transferring offered between payoffs respective players; thus, certain groups game tra...

This paper considers the advertising, pricing, and service decisions simultaneously to coordinate the supply chain with a manufacturer and a retailer. The amount of market demand is influenced by advertising, pricing and service decisions. In this paper, three well-known approaches to the game theory, including the Nash, the Stackelberg-retailer, and the cooperative game are exploited to study ...

Journal: :Australasian J. Combinatorics 1995
Szu-En Cheng

In this note we use matrices to construct group divisible designs (GDDs). The constructions of GDDs of the form A 0 D + A ® D will be carried out in two cases. The first case uses the incidence matrix D of a GDD with a certain (0,1) matrix A. The second case uses the incidence matrix D of a BIBD with A as in the first case. In both cases necessary and sufficient conditions in terms of parameter...

2013
Henrik Warpefelt Magnus Johansson Harko Verhagen

In recent years there has been significant improvement in the simpler actions performed by characters in computer games – such as navigating the world and attacking enemies and similar actions. In previous work, the ability of NPCs to adapt to changing circumstances was found to be inadequate in many circumstances. In order to validate these findings we have studied a total of 20 games, observi...

2013
Mieke Vandewaetere Frederik Cornillie Geraldine Clarebout Piet Desmet

The use of educational games for teaching and training is nowadays well-known, although its effectiveness in terms of learning and motivation has not been firmly corroborated. A first reason for this is that research on instructional design research often does not reach the fields of game development and game design. Consequently, instructional design principles that have proven to be effective...

Journal: :CoRR 2015
Nicolas Loizou

The classical, complete-information two-player games assume that the problem data (in particular the payoff matrix) is known exactly by both players. In a now famous result, Nash has shown that any such game has an equilibrium in mixed strategies. This result was later extended to a class of incomplete-information two-player games by Harsanyi, who assumed that the payoff matrix is not known exa...

2012
Bernhard von Stengel

The rank of a bimatrix game (A,B) is the rank of the matrix A + B. We give a construction of rank-1 games with exponentially many equilibria, which answers an open problem by Kannan and Theobald (2010).

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