نتایج جستجو برای: game of skill

تعداد نتایج: 21179176  

2005
Jonathan Schaeffer Yngvi Björnsson Neil Burch Akihiro Kishimoto Martin Müller Robert Lake Paul Lu Steve Sutphen

AI has had notable success in building highperformance game-playing programs to compete against the best human players. However, the availability of fast and plentiful machines with large memories and disks creates the possibility of a game. This has been done before for simple or relatively small games. In this paper, we present new ideas and algorithms for solving the game of checkers. Checke...

Journal: :Transactions of the Royal Society of South Africa 1917

Journal: :Jurnal obsesi : jurnal pendidikan anak usia dini 2022

Language is an important comunication tool for everyone, including early childhood. With language, childhood can express feelings, thoughts, share experiences and knowledge, socialize. Therefore language skills need to be developed, especially tor This research aims determine the development of through educational computer games at school, how effect on study a pre-experimental method with one ...

Journal: :Journal of the Korean Data and Information Science Society 2013

Journal: :Developmental psychology 2014
Elida V Laski Robert S Siegler

We tested the hypothesis that encoding the numerical-spatial relations in a number board game is a key process in promoting learning from playing such games. Experiment 1 used a microgenetic design to examine the effects on learning of the type of counting procedure that children use. As predicted, having kindergartners count-on from their current number on the board while playing a 0-100 numbe...

2011
Jung Aa Moon Daniel Bothell John R. Anderson

The current study used the Space Fortress game (Donchin, 1989) to study the effects of training and instruction in acquisition of complex skills. The game requires flexible coordination of perceptual, cognitive and motor components in a dynamically changing environment. We examined whether effective instruction can be developed for such a task in the same way that instruction is developed for a...

Journal: :CoRR 2014
Ian D. Beatty

In order to facilitate analyzing video games as learning systems and instructional designs as games, we present a theoretical framework that integrates ideas from a broad range of literature. The framework describes games in terms of four layers, all sharing similar structural elements and dynamics: a micro-level game focused on immediate problem-solving and skill development, a macro-level gam...

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