نتایج جستجو برای: game effects

تعداد نتایج: 1640252  

2011
Lotte Vermeulen Jan Van Looy Frederik De Grove Cédric Courtois

Gaming is rapidly gaining popularity as a pastime among women. One explanation for this could be the industry targeting female gamers through specific ‘girl game’ releases. This could imply that there are a priori differences in game design preferences between female and male gamers. The purpose of the present study is to explore these differences to see whether there is a mediating effect of p...

2010
André Melzer Ingmar Derks Jens Heydekorn Georges Steffgen

The motion detection technology used in innovative game controlling devices like the Nintendo Wii-Remote® provides experiences of realistic and immersive game play. In the present study (N=62) it was tested whether this technology may also provoke stronger aggression-related effects than standard forms of interaction (i.e., keyboard and mouse). With the aid of a gesture recognition algorithm, a...

Journal: :international journal of pediatrics 0
sima kaheni senior lecturer, research center with focus on nosocomial infection, mazandaran university of medical sciences, sari, iran masoumeh bagheri-nesami associate professor, research center with focus on nosocomial infection, mazandaran university of medical sciences, sari, iran amir hossein goudarzian bsc of nursing, student research committee, mazandaran university of medical sciences, sari, iran mohammad sadegh rezai associate professor, research center with focus on nosocomial infection, bouali sina hospital, mazandaran university of medical sciences, sari, iran

background the present study was designed and conducted to determine the effect of video game play on pain of venipuncture in 3-6 year-old children. materials and methods this randomized controlled trial study was conducted on 80 hospitalized children with pain of venipuncture procedures. playing a video computer game for children during the venipuncture procedures was the intervention for the ...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه علامه طباطبایی 1389

the quest for power has formed much of the world history especially in 20th and 21st centuries. oil (energy) particularly after industrial revolution has been a tool for conquest and power and has been transformed to a geopolitical issue. from a geopolitical point of view this has been the case for the last two centuries in central asia and caucasus. central asia and caucasus has always been...

2012
David Milam

We describe a design research method to explore visual designs in a game and the effects designs have on player’s performance. We address the merits of this approach through a case study involving the creation of a new design tool, evaluation and verification by expert game designers, and a follow-up user study. The study evaluates the effects of visual designs by analyzing play and eye perform...

Journal: :Physical review. E, Statistical, nonlinear, and soft matter physics 2012
David H. Wolpert Michael Harré Eckehard Olbrich Nils Bertschinger Jürgen Jost

We adapt the method used by Jaynes to derive the equilibria of statistical physics to instead derive equilibria of bounded rational game theory. We analyze the dependence of these equilibria on the parameters of the underlying game, focusing on hysteresis effects. In particular, we show that by gradually imposing individual-specific tax rates on the players of the game, and then gradually remov...

2013
Kathrin M. Gerling Jan Smeddinck

Motion-based video games have a variety of positive effects on older adults, but their design remains challenging. Traditional game design often turns towards a user-centered design process, and game design experts are readily available. This paper discusses the challenges and opportunities of this approach in motion-based game design for older adults. We identify core challenges and show how u...

2010
Joong-Ho Lee Won Moon Ki-Won Yeom Dongwook Yoon Dong-young Kim JungHyun Han Ji-Hyung Park

In this paper, we present an underwater exploration game called Wave Touch, designed specifically for a category of devices known as, interactive tabletops. The game provides users with a fun way to learn about important historical artifacts. An emphasis is placed on making Wave Touch entertaining to the user, a goal which is satisfied through the use of interactive tabletops and realistic wate...

Journal: :Mathematical Problems in Engineering 2021

Knowledge sharing between enterprises is an important way to obtain external research and development (R&D) resources keep competitiveness. This paper used a reputation model based on two-period signal game explore knowledge-sharing micromechanism key influencing factors of enterprises. The results show that effects are mechanism will make knowledge operate effectively. Motivated by effects...

2016
Tatsuya Sasaki

Game theory research on the snowdrift game has showed that gradual evolution of the continuously varying level of cooperation in joint enterprises can demonstrate evolutionary merging as well as evolutionary branching. However, little is known about the consequences of changes in diversity at the cooperation level. In the present study I consider effects of costly rewards on the continuous snow...

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