نتایج جستجو برای: entertaining devices

تعداد نتایج: 201496  

2016
Marian-Nicolae Pinzariu Adrian Iftene

The current paper exposes the development of a game application that combines augmented reality, modern robotics, mobile features and multiplayer networking in order to create an immersive collaboration system, where people can interconnect to have fun and complete entertaining tasks together. SMAUG is a game based on Sphero 2.0 robotic ball, where multiple players share the same driving contro...

Journal: :iranian red crescent medical journal 0
mohammad taghi karimi department of orthotics and prosthetics, rehabilitation faculty of isfahan university of medical sciences, isfahan, ir iran; department of orthotics and prosthetics, rehabilitation faculty of isfahan university of medical sciences, isfahan, ir iran, tel: +98-9390199576, fax: +98-3116687270 amir esrafilian department of mechanics, najafabad branch, islamic azad university, isfahan, ir iran

Journal: :علوم 0
محمداسماعیل عظیم عراقی m. e. azim araghi دانشگاه خوارزمی انسیه خلیلی درمنی ensieh khalili dermani دانشجو/دانشگاه خوارزمی

in this research work nano porous silicon layers with different porosity were prepared by using electrochemical etching. surface morphology and size of pores were investigated by scanning electron microscopy (sem).tio2 thin films with ebpvd method have been deposited on the surface of psi layers. the influence of anodization conditions such as anodization time interval and current density on el...

Journal: :SHS web of conferences 2022

The new mainstream film is an upgraded version of the main theme film, which more commercial, entertaining and popular. themes are extensive, casting bolder grounded. Nowadays, rise films also means that Chinese have embarked on a journey. A type combines artistry commercialism skillfully has its unique advantages from both artistic commercial perspectives.

2010
Mostafa El Hosseiny Ralf Biedert Andreas Dengel Georg Buscher

We created a multimodal book reader combining eye tracking, handwriting and speech I/O in a novel storytelling concept. We present a number of scenarios integrated in an adhoc story to demonstrate new human-text interaction techniques and reading assists, and report on our user study conducted to evaluate the prototype in the real world. Our results show that the new reading assists were invari...

2003
Nick Halper Maic Masuch

As action in computer games is becoming more and more complex, the possibilities for entertaining players and spectators is increasing. This paper introduces methods for the automatic extraction and evaluation of action scenes in computer games. Selection strategies are also presented that allow for the automatic generation of summaries after the game (to be shown as a sequence of images), or t...

2013
Joel P. Cummings

In the movie, “Dumb and Dumber,” Lloyd demonstrates how a person can hear what someone is saying without listening to what that person is saying. Lloyd’s lack of listening skills prevent him from understanding the other person’s point of view. Lloyd does not know he is a poor listener. The combination of these two deficits creates entertaining interpersonal conflicts. We laugh at Lloyd because ...

1958
J. A. R. Bickford

deterred on this account from reading this remarkable book which gives an entertaining picture of American mental hospital practice. The style is tortuous and ponderous. When the authors want to say there are both male and female patients they write. "Patient status was no respecter of sex" and describe somebody who volunteered to play the accordion thus, "One visitor who played the accordion d...

2013
Widodo Budiharto Michael

The rapid development of the BlackBerry games industry and its development goals were not just for entertainment, but also used for educational of students interactively. Unfortunately the development of adaptive educational games on BlackBerry in Indonesian language that interesting and entertaining for learning process is very limited. This paper shows the research of development of novel ada...

2015
Nhi H. X. Dang Phuong V. Nguyen

The mobile game industry in Asia has been rapidly developed and is on its way to become the main sector in the mobile service industry thanks to the significantly fast growth of internet and mobile devices. However, most researches still focus on how to create fascinating computer or video games. Therefore, this study aims to examine the factors affecting gamers’ intention to play in Vietnam. I...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید