نتایج جستجو برای: creating life
تعداد نتایج: 839360 فیلتر نتایج به سال:
The goal of ray tracing is to create images that are as accurate to real life as possible. Unfortunately, attaining this goal typically requires an extremely large amount of processing time. In this paper I propose a method for creating accurate soft shadows using graphics hardware to accelerate the process.
Project MEMORIAL [3] is aimed at developing a new technology for creating Web based information systems using interactive electronic documents extracted from their paper originals with advanced optical character recognition tools. A multi-phased digital document life-cycle development model is proposed to assure high quality of the process and its final product.
In this short paper we present a case study of creating a character using implicit surfaces and developing an animation sequence which brings it to life. We show some problems specific to implicit surfaces and discuss solutions we used to deal with them. Basic knowledge of animation techniques and implicit surfaces terminology is assumed.
This paper proposes a new concept to use Artiicial Life approach to construct intelligence as adaptive behavior based on the neuron-like computational elements. In the paper we outline a computational model for the simulation of adaptive behavior. Examples are given to demonstrate the computational model for creating simple behaviors.
Similarly in the commercial airline industry, the global Maintenance, Repair and Overhaul (MRO) business is faced with creating total service packages to attract future work, as airlines accelerate outsourcing and retire aging aircraft to minimize life cycle and transaction costs. Third-party service providers are challenging the market share traditionally dominated by the major airline subsidi...
Many systems may benefit from scripting support, but the implementation of it is seldom trivial, especially if the system has not originally been developed with scripting support in mind. In this paper we describe a generative, incremental process for creating an intuitive Python interface to a large, hierarchic COM library. The approach is illuminated with the original, real-life
ARCHEOGUIDE (Augmented Reality-based Cultural Heritage On-site GUIDE) is an IST project, funded by the EU, aiming at providing a personalized Virtual Reality guide and tour assistant to archaeological site visitors and a multimedia repository and information system for archaeologists and site curators. The system provides monument reconstructions, ancient life simulation, and database tools for...
This paper proposes a novel approach to efficiently creating multiple semisupervised models of obstacles for life time learning applied to autonomous robot navigation. While previous techniques, which used predefined models of obstacles and terrain, have had success in constrained environments, this paper provides a framework to improve upon this naive technique in obstacle-rich environments.
The main goal for this article is to compare performance penalties when using KVM virtualization and Docker containers for creating isolated environments for HPC applications. The article provides both data obtained using synthetic tests (High Performance Linpack) and real life applications (OpenFOAM). The article highlights the influence on performance of major infrastructure configuration opt...
This paper will present how the technologies and specifically the PLM data management semantic object model developed within the PROMISE project have been successfully applied to a concrete business scenario in the household sector, allowing the development of new services and functionalities to the customers, creating a real life demonstrator of closed-
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