نتایج جستجو برای: cinema
تعداد نتایج: 7009 فیلتر نتایج به سال:
Human beings continuously emit chemicals into the air by breath and through the skin. In order to determine whether these emissions vary predictably in response to audiovisual stimuli, we have continuously monitored carbon dioxide and over one hundred volatile organic compounds in a cinema. It was found that many airborne chemicals in cinema air varied distinctively and reproducibly with time f...
Cinema is at once a powerful medium, art, entertain ment, an industry and an instrument of social change; psychiatrists should neither ignore nor censor it. Representations of psychiatrists are mixed but psychiatric treatments are rarely portrayed posi tively. In this article, five rules of movie psychiatry are proposed, supported by over 370 films. Commercial and artistic pressures reduce ver...
The transmission of values in a country like Iran, which has a society and political system based on religion, has a twofold importance. Cinema in our country can be improved by localizing it - as one of the most basic and most impressive media of the modern world- based on the Islamic Revolution values and principles. It is evident that the continuous monitoring and evaluation of products in t...
In the contemporary political climate, terrorism and insurgency are often exploited to an alarming degree by political figures keen to take advantage of a practice that has become ever increasingly equated with innate evil. If we are to believe this common depiction of terrorism, then terrorism is always wrong, and is committed for no other reason than to do harm for harm's sake. However, it is...
This article analyses experimental films made by women between 1920 and 1979, focusing particularly on films produced during the 1970s in the UK and their links to feminist film theory. The first part deals with the participation of women in the experimental film movements from the 1920s to the 1970s. The aim of this section is to provide a context for British experimental women directors durin...
Our phenomenological study of Heavy Rain reveals the pleasure found in the discovery of the game’s interaction schema and the immersion into each character that this somewhat paradoxically enables. This schema is presented through diegetic quick time events presented in a way that is faithful to the conditions the game characters find themselves in. The match between player action and character...
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