نتایج جستجو برای: user requirement
تعداد نتایج: 392453 فیلتر نتایج به سال:
The complexity of training situations requires teaching different skills to different trainees and in different situations. Current approaches of dynamic difficulty adjustment in games use a purely centralized approach for this adaptation. This becomes impractical if the complexity increases and especially if past actions of the non player characters need to be taken into account. Agents are in...
According to Michael Stonebraker’s experiences, if you select a group of well-known experts in database research and ask them to identify the domains where meeting use+ requirements is of primary importance and at the ‘same time more significant advances are needed and more research should be promoted, user interfaces comes out as number one in the list. This has been the case over the last dec...
The complexity and the extension of tasks in the world today demand an extensive interaction among people with different knowledge backgrounds, who need to work in cooperation, aiming at a common goal. In this paper, we present a method to model the tasks and actions that a group of users carries out when working cooperatively through a computational system integace. For this purpose, we use sc...
Our survey provides many insights into the features that users are looking for in user interface tools, as well as into the factors that may hinder their use. The results suggest that users are willing to pay a high price for a reliable tool that helps developing the user interface of both prototypes and fully operational systems and that provides good functionality. Yet users want a tool that ...
Sketching web applications with mockup tools is a common practice that improves the process of elicitation and validation of requirements in web applications. However, mockups are used as a “quick and dirty” way of gathering requirements, thus discarded before development. As a consequence, concepts captured in them are usually lost in the manual transformation between mockups and the final use...
A general strategy for encouraging embodied engagement within musical interface design is introduced. A pair of example implementations of this strategy are described, one tangible and one graphical. As part of a potentially larger set within our general approach, two separate relationships are described termed ‘decay and contribution’ and ‘instability and adjustment’, which are heavily depende...
User stories are a widespread instrument for representing requirements. They describe small user-oriented parts of the system and guide the daily work of developers. Often however, user stories are too coarse, so that misunderstandings or dependencies remain unforeseeable. Granularity of user stories needs to be investigated more, but at the same time is a hard-to-grasp concept. This paper inve...
OF THE DISSERTATION Wide-Area Video Understanding: Tracking, Video Summarization and Algorithm-Platform Co-Design
Network monitoring guides network operators in understanding the current behavior of a network. Therefore, accurate and efficient monitoring is vital to ensure that the network operates according to the intended behavior and then to troubleshoot any deviations. However, the current practice of network-monitoring largely depends on manual operations, and thus enterprises spend a significant port...
In this paper we describe findings related to user interface requirements for live electronic music arising from research conducted as part of the first three-year phase of the EUfunded Integra project. A number of graphical user interface (GUI) prototypes developed during the Integra project initial phase are described and conclusions drawn about their design and implementation.
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