نتایج جستجو برای: shading systems
تعداد نتایج: 1189666 فیلتر نتایج به سال:
In order to understand biological systems it is important to gain pertinent information on the spatial localisation of chemicals within cells. With the relatively recent advent of high-resolution chemical imaging this is being realised and one rapidly developing area of research is the Raman mapping of single cells, an approach whose success has vast potential for numerous areas of biomedical r...
Solar pond technology is the easiest and the most economical system for converting and storing the solar heat energy. In this study, the effect of various parameters such as thickness of various layers, heat loss from the pond’s surface, the wall-shading effect and the pond size on the temperature of the storage zone were numerically investigated. The validity of the model is tested against exp...
Hospitals, everywhere, are considered heavy energy consumers. Hospital Intensive Care Unit spaces pose a special challenge, where design guidelines requires the provision of external windows for daylighting and external view. Window protection strategies could be employed to reduce energy loads without detriment effect on comfort or health care. This paper addresses the effectiveness of using v...
In most rendering systems, area light sources are decomposed into many point light sources, which requires heavy computation to produce realistic results. In this paper, we propose a novel approach to approximate an area light source with a point light source for each component of the shading model. The position and intensity of the point light source is dependent on the position and orientatio...
Four-dimensional (4D) ultrasound imaging extends the real-time capability of ultrasound to visualize a realtime volume that can be manipulated by the sonographer. Among the different visualization methods, surface rendering is a common mode for displaying volumetric datasets such as in obstetrical applications. A challenge in this mode is that surface shading is required to visualize the surfac...
Shading and classification are among the most powerful and important techniques used in volume rendering. Unfortunately, for hardware accelerated volume rendering based on OpenGL, direct classification is only supported on SGI platforms and shading could previously only be approximated inaccurately, resulting in shading artifacts mostly visible in darkening artifacts. So far, the combination of...
Humans use shading as a cue to three-dimensional form by combining low-level information about light intensity with high-level knowledge about objects and the environment. Here, we examine how cuttlefish Sepia officinalis respond to light and shadow to shade the white square (WS) feature in their body pattern. Cuttlefish display the WS in the presence of pebble-like objects, and they can shade ...
Existing shape-from-shading algorithms assume constant reflectance across the shaded surface. Multi-colored surfaces are excluded because both shading and reflectance affect the measured image intensity. Given a standard RGB color image, we describe a method of eliminating the reflectance effects in order to calculate a shading field that depends only on the relative positions of the illuminant...
Procedural material shaders continue to pop up since the advent of fragment programmability. Most of these shaders concentrate on interesting animated effects. The cg shades demo successfully explores the use of fragment shader programming for a different kind of materials: Highly repetitive, man-made materials. The given code shows a variety of implementation options adapted to different usage...
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