نتایج جستجو برای: robocup
تعداد نتایج: 1688 فیلتر نتایج به سال:
This paper describes the MetroBots Four-legged league team as it stands in May 2004. The code we are currently running is a direct extension of that developed for RoboCup 2003, but now that the robots can localize we are already able to extend the functionality considerably. We briefly describe our RoboCup-related research directions, and give pointers to additional material that covers them in...
To succeed in the RoboCup Soccer 2D Simulation League, team players need to show a high degree of coherent mobility. In this paper we describe a bio-inspired mechanism employed by our team, Gliders2015, during a dynamic positioning. The mechanism is based on elements of flocking behaviour and is sufficiently generic to be applicable to other RoboCup Soccer Leagues. The proposed approach has bee...
This paper uses a basic statistical analysis of newspaper articles to gain an insight into the game of football. Basic features of the game are established and examined in a way that should give insights to the designers of RoboCup teams and also suggest future developments for the regulations that determine the RoboCup environment. As concrete examples of possible Soccer Server modi cations, w...
FC Portugal 2007 project intends to continue the research performed during the development of previous FC Portugal RoboCup simulation league teams. These teams have one of the best sets of results in previous competitions. FC Portugal won the simulation league in RoboCup2000 Melbourne, got third in RoboCup2001 – Seattle, won two European championships (Amsterdam2000 and Paderborn2001). FC Portu...
The NUbots are an interdisciplinary RoboCup team from The University of Newcastle, Australia. The team has a history of strong contributions in the areas of machine learning and computer vision. The NUbots have participated in RoboCup leagues since 2002, placing first several times in the past. In 2014 the NUbots also partnered with the University of Newcastle Mechatronics Laboratory to partici...
The Team of Bielefeld (ToBI) has been founded in 2009. The RoboCup activities are embedded in a long-term research history towards human-robot interaction with laypersons in regular home environments. The RoboCup@Home competition is an important benchmark and milestone for this goal in terms of robot capabilities as well as the system engineering approach. For RoboCup 2015, we focus on two diff...
The coordination methodologies of CAMBADA, a robotic soccer team designed to participate in the RoboCup Middle-Size League (MSL), are presented in this paper. The approach, which relies on information sharing and integration within the team, is based on formations, flexible positionings and dynamic role and positioning assignment. Role assignment is carried out locally on each robot to increase...
Sony has provided a remarkable platform for re search and development in robotic agents namely fully autonomous legged robots In this paper we describe our work using Sony s legged robots to participate at the RoboCup legged robot demonstration and com petition Robotic soccer represents a very challenging environment for research into systems with multiple robots that need to achieve concrete o...
RoboCup projects often face a lack of progress and continuity. The teams change continuously and knowledge gets lost. The approach used in previous years is no longer valid due to rule changes and specialists leaving the team leave black boxes no-one understands. In this article we present the application of a recent SW development technique called eXtreme Programming to the realm of RoboCup. M...
Constructing soccer robots is an attempt in development of AI researches, done by defining a standard problem and solving it by many researchers all over the world. In this field, every year a formal federation holds international competitions, called RoboCup [1]. The Simulation League is one of the branches of the RoboCup. We have designed and implemented an online coach for a soccer simulatio...
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