نتایج جستجو برای: procedural justic

تعداد نتایج: 27102  

Journal: :Yonsei medical journal 2015
Sung-Jin Hong Byeong-Keuk Kim Dong-Ho Shin Jung-Sun Kim Young-Guk Ko Donghoon Choi Yangsoo Jang Myeong-Ki Hong

PURPOSE To evaluate the impact of pre-procedural coronary plaque composition assessed by virtual histology intravascular ultrasound (VH-IVUS) on late stent malapposition assessed by optical coherence tomography (OCT) following drug-eluting stent (DES) implantation. MATERIALS AND METHODS The study population consisted of 121 patients (121 lesions) who underwent both pre-procedural VH-IVUS and ...

Journal: :European heart journal 2008
Tadayuki Uetani Tetsuya Amano Hirohiko Ando Kiminobu Yokoi Kosuke Arai Masataka Kato Nobuyuki Marui Michio Nanki Tatsuaki Matsubara Hideki Ishii Hideo Izawa Toyoaki Murohara

AIMS The aim of this study was to perform quantitative analysis of the plaques of target lesions by integrated backscatter intravascular ultrasound (IB-IVUS) and to investigate the association between these data and the risk of post-procedural myocardial injury after stenting. METHODS AND RESULTS One hundred and fourteen consecutive patients who received elective stent implantations following...

Journal: :Comput. Graph. Forum 2012
Guillaume Gilet Jean-Michel Dischler Djamchid Ghazanfarpour

A procedural pattern generation process, called multi-scale “assemblage” is introduced. An assemblage is defined as a multi-scale composition of “multi-variate” statistical figures, that can be kernel functions for defining noiselike texture basis functions, or that can be patterns for defining structured procedural textures. This paper presents two main contributions: 1) a new procedural rando...

2006
Michael Nitsche Robert Fitzpatrick Calvin Ashmore

Procedural content generation holds many promises for the design, art, and production of video games. It also poses a number of challenges. This paper concentrates on the procedural generation of game spaces. We specifically argue for a connection of a player’s agency with the procedural world generation. First, space generation in games is broken down into four main approaches: designercreated...

Journal: :Neurocase 2010
Joël Macoir Marion Fossard Jean-Luc Nespoulous Jean-François Demonet Anne-Catherine Bachoud-Lévi

Declarative memory is a long-term store for facts, concepts and words. Procedural memory subserves the learning and control of sensorimotor and cognitive skills, including the mental grammar. In this study, we report a single-case study of a mild aphasic patient who showed procedural deficits in the presence of preserved declarative memory abilities. We administered several experiments to explo...

2005
Farida Aouladomar

Time saving and time flexibility of eGovernment procedures is more attractive than face-to-face services to citizens. Citizens may interact with government via emails, search administrative information via eGovernment portals, or even via large-public search engines. Procedural question-answering systems are of much interest to query legislation, court decisions, guidelines, procedures, etc. In...

2007
Alexander Sebald

Different to other scientific disciplines traditional economic theory has remained remarkably silent about procedural aspects of strategic interactions. Much to the contrast, among psychologists there is by now a broad consensus that not only expected outcomes shape human behaviour, but also procedures that are used to take decisions. It is argued that procedural concerns are especially pervasi...

2006
Ares Lagae

Procedural texturing is commonly used to increase visual complexity and realism in rendered scenes. Procedural texture basis functions, such as Perlin’s noise function, are often built on hash functions defined over the integer lattice. These hash functions are usually based on permutation tables and have a short period. This causes procedural textures to repeat. In this paper, we present a met...

2011
Chiara Po' Franca Benini Laura Sainati Maria Immacolata Farina Simone Cesaro Caterina Agosto

Procedural pain is an important aspect of care in pediatrics, and particularly in pediatric oncology where children often consider this to be the most painful experience during their illness. Best recommended practice to control procedural pain includes both sedative-analgesic administration and non-pharmacological treatments, practiced in an adequate and pleasant setting by skilled staff. A na...

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