نتایج جستجو برای: physics based solution

تعداد نتایج: 3402595  

2009
Hyunwoo Bang Yunsil Heo Jinwook Kim Young J. Kim

In this paper, we address the problem of designing and implementing low-cost yet effective user interfaces for interactive computer games that heavily use physically-based animation. Due to the nature of a physics-driven gaming setup in our system, we require that the interfaces should mimic the tangibility of real-world interfaces to maximize the playability of the game. Our prototype gaming s...

Journal: :Physical review. D, Particles and fields 1996
Nergiz Saçlioglu

We present a quasiperiodic self-dual metric of the Gibbons{Hawking type with one gravitational instanton per spacetime cell. The solution, based on an adaptation of Weierstrassian and functions to three dimensions, conforms to a de nition of spacetime foam given by Hawking. Permanent addresss: Physics Department, Bo~gazi ci University, 80815 Bebek{_ Istanbul, Turkey

Here, Adomian decomposition method has been used for finding approximateand numerical solutions of nonlinear differential difference equations arising inmathematical physics. Two models of special interest in physics, namely, theHybrid nonlinear differential difference equation and Relativistic Toda couplednonlinear differential-difference equation are chosen to illustrate the validity andthe g...

Journal: :Neural Networks 1994
J. J. Kosowsky Alan L. Yuille

We propose a novel method for solving the assignment problem using techniques adapted from statistical physics. We derive a convex effective energy function whose unique minimum corresponds to the optimal assignment. Steepest descent results in a continuous-time dynamical system that is guaranteed to converge arbitrarily close to the optimal solution. Our algorithm has an appealing economic int...

2010
Sho YAMAMOTO Hiromi WAKI Tsukasa HIRASHIMA

To make a new problem from the original one and to compare their solutions are promising activities to promote a learner to be aware of the structure of these problems. Especially for knowledge-rich problems like word problems in arithmetic, mathematics or physics, this awareness is very important to master the use of solution methods. To realize such exercises in physics, we have developed a c...

Journal: :Knowledge Eng. Review 1999
Renaud Lecoeuche Chris Mellish Catherine Barry Dave Robertson

In recent years, the capabilities of knowledge-based systems to communicate with their users have evolved from simple interactions to complex dialogues. With this evolution comes a need to understand what makes a good dialogue. In this paper, we are concerned with dialogue coherence. We review the notion of focus, which partly explains this property, and its use for user-system communication. F...

2000
E. Massaro G. Cusumano

The Crab Nebula and the Pulsar have been pointed several times by the BeppoSAX satellite. We analysed all these observations, summed together, to study the main spectral properties with a good phase resolution. A new accurate estimate of the hydrogen column density in the Crab direction NH=3.23×10 cm−2 is given as derived from the analysis of the off-pulse emission at low energies. We studied t...

1996
M. J. Church M. Bałucińska - Church

We report spectral fitting results for Rosat PSPC observations of the dipping source X 1755-338. These results are consistent with the two-component model that we previously proposed consisting of a blackbody point source plus an extended power law component. Remarkably, the low energy cutoff of the spectrum does not change appreciably in dips, and it can be seen that dipping takes place in the...

In the current study we investigate the two-stage iterative method for solving linear systems. Our new results shows which splitting generates convergence fast in iterative methods. Finally, we solve the Poisson-Block tridiagonal matrix from Poisson's equation which arises in mechanical engineering and theoretical physics. Numerical computations are presented based on a particular linear system...

this article proposes a new algorithm for finding a good approximate set of non-dominated solutions for solving generalized traveling salesman problem. Random gravitational emulation search algorithm (RGES (is presented for solving traveling salesman problem. The algorithm based on random search concepts, and uses two parameters, speed and force of gravity in physics. The proposed algorithm is ...

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