نتایج جستجو برای: middle size soccer robot

تعداد نتایج: 811745  

2005
J. L. Baxter J. M. Garibaldi E. K. Burke M. Norman

The world of robot soccer is a subjective one due to the di cult nature of collecting data. In this paper we present a number of non-parametric statistical tests that can be used to analyze the performance of strategies without the need for a large sample size. We present results that show a \case-based" strategy performs signi cantly better (statistically) than a \potential eld" strategy in si...

Journal: :AI Magazine 1997
Randy Sargent Bill Bailey Carl Witty Anne Wright

VISION SYSTEM, produced by Newton Research Labs. The authors embedded the vision system in a small robot base to tie for first place in the Clean Up the Tennis Court event at the 1996 Annual AAAI Mobile Robot Competition and Exhibition, held as part of the Thirteenth National Conference on Artificial Intelligence. Of particular interest is that the authors’ entry was the only robot capable of u...

2002
Dong-Han Kim Jong-Hwan Kim

10 A mobile robot should be designed to navigate with collision avoidance capability in the real world, flexibly coping with the changing environment. In this paper, a novel limit-cycle navigation method is proposed for a fast mobile robot using the limit-cycle characteristics of a 2nd-order nonlinear function. It can be applied to the robot operating in a dynamically changing environment, such...

1999
Gordon Wyeth Brett Browning Ashley Tews

The UQ RoboRoos have been developed to participate in the RoboCup robot soccer small size league. This paper describes the current level of implementation of the robots, including aspects of hardware design, as well as the software running on the robots and the controlling computer. Key features of the RoboRoos design include the agile and powerful mechanical frame, the robots’ navigational tec...

1999
Gordon Wyeth Brett Browning Ashley Tews

The UQ RoboRoos have been developed to participate in the RoboCup robot soccer small size league. This paper describes the current level of implementation of the robots, including aspects of hardware design, as well as the software running on the robots and the controlling computer. Key features of the RoboRoos design include the agile and powerful mechanical frame, the robots’ navigational tec...

1999
Henrik Hautop Lund Jens Aage Arendt Jakob Fredslund Luigi Pagliarini

We have made a robot soccer model using LEGO Mindstorms robots, which was shown at RoboCup98 during the World Cup in soccer in France 1998. For the robot soccer model, we constructed a stadium out of LEGO pieces, including stadium light, rolling commercials, moving cameras projecting images to big screens, scoreboard and approximately 1500 small LEGO spectators who made the “Mexican wave” as kn...

2002
Hong LIU Hongbin ZHA Suoqian FENG

A training method for robust recognition of color uniforms of soccer robots is proposed in this paper. Surface illuminative conditions of playground in competition environment are tested by training before competition. Soccer robots with different single color uniforms move on the playground along the planned trajectory, then color information of the moving robot in different positions on the p...

Journal: :Robotics and Autonomous Systems 2009
Sami Haddadin Tim Laue Udo Frese Sebastian Wolf Alin Albu-Schäffer Gerd Hirzinger

The RoboCup community has one definite goal [H. Kitano, M. Asada, RoboCup humanoid challenge: That’s one small step for a robot, one giant leap for mankind, in: IEEE/RSJ Int. Conf. on Intelligent Robots and Systems, IROS1998, Victoria, pp. 419–424, 1998]: winning against the human world soccer champion team by the year 2050. This implies real tackles and fouls between humans and robots, rising ...

1999
Takayuki Nakamura Kazunori Terada Hideaki Takeda Akihiro Ebina Hiromitsu Fujiwara

Through robotic soccer issue, we focus on “perception” and “situation and behavior” problem among RoboCup physical agent challenges [1]. So far, we have implemented some behaviors for playing soccer by combining four primitve processes (motor control, camera control, vision, and behavior generation processes)[2]. Such behaviors were not sophisticated very much because they were fully implemente...

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