نتایج جستجو برای: learning experience

تعداد نتایج: 951563  

Objectives: Learning disabilities can cause serious communication and socio-emotional disorders in students. Teachers, as specialists who are in direct contact with students on a daily basis, have an important role in identifying and referring students suspected of these disabilities. Therefore, this study investigated the role of primary school teachers’ awareness and attitude about the signs ...

Introduction:: Medical students should use active learning to improve their daily duties and medical services. The goal of this study is exploring medical students’ experiences on effective factors in active learning. Methods: This qualitative study was conducted through content Analysis method in Arak University of Medical Sciences. Data were collected via interviews. The study started with p...

Ahmadi, F, Zareiyan Jahromi, A,

Introduction: One of the most important components of educational technology is educational needs assessment. This study tried to answer the question of, what the real needs of bachelor nursing students based on their experience? and what themes the refer to as their learning needs. Method: A phenomenology research was performed to study the experience of students regarding their learning nee...

This case study was conducted to determine the benefits of a multi-dimensional study abroad program that included a community service component. It encompassed the following aspects of the study abroad experience: motivation for travel, language learning research, the role of autonomy in language learning, and cultural awareness, behaviors, and attitudes. The researcher acted as a participant a...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه تربیت دبیر شهید رجایی - دانشکده علوم انسانی و پایه 1390

the present study aimed at investigating the relationship between iranian efl teachers’ classroom management orientations and their teaching styles. additionally, the difference between male and female teachers’ teaching styles and classroom management orientations and their relationship with experience and age were explored. three hundred efl teachers filled in attitudes and beliefs on classro...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه فردوسی مشهد - دانشکده ادبیات و علوم انسانی 1392

the purpose of this quantitative study was to investigate the relation between efl teachers’ self-efficacy beliefs and their success. moreover, the study was an analysis of the teacher age, gender and years of teaching experience, to examine the manner in which these factors relate to teacher self-efficacy as defined by bandura (1997) and teaching effectiveness as evaluated by their own student...

E-learning has evolved for more than a decade, and universities are gradually embracing e-learning to provide more learning experience for their learners. E-learning is the use of electronic means through which training is received and obtained. E-learning offers a wide range of advantages (time and room mobility, cost-effectiveness, etc.) and also overcomes the limitations of digital learning ...

Introduction: The purpose of education is learning. Several theories have been raised about learning, which have tried to explain how learning occurs. They help teachers to choose teaching methods, prepare learning environment and determine students' activities. Given the importance of learning theories in education, this study aimed to review application of learning theories in nursing educati...

Journal: :IJTD 2015
Mohammad Alshayeb

The use of Information technology (IT) tools in teaching provides innovative learning environments that increases students’ interaction with instructor and among students themselves. It is expected that the use of technology to enhance student learning experience. In this paper, I report my experience in teaching software project management course using different technologies. A survey was cond...

Journal: :IJVPLE 2014
Meixun Zheng Hiller A. Spires

This mixed methods study examined 73 5th graders’ flow experience in a game-based science learning environment using two gameplay approaches (solo and collaborative gameplay). Both survey and focus group interview findings revealed that students had high flow experience; however, there were no flow experience differences that were contingent upon gameplay approaches. Results identified four gam...

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