نتایج جستجو برای: learner attitude
تعداد نتایج: 94469 فیلتر نتایج به سال:
Open learner models (OLM) enable users to access their learner model to view information about their understanding. Opening the learner model to the learner may increase their perceptions of how a system evaluates their knowledge and updates the model. This raises questions of trust relating to whether the learner believes the evaluations are correct, and whether they trust the system as a whol...
The purpose of this study was to measure reading comprehension strategies when Tell Me More and Sweet English software were utilized to enhance the traditional reading comprehension practice. The study focused on evaluation of four strategies (i.e., scanning, skimming, inferencing and headline guessing) in reading comprehension in three different classes at an English language Institute in Iran...
In order for interactive learning environments to enrich and individualize the communication with learners, they use learner models, which can be seen as explicit representations in the system of some characteristics of that particular learner. These explicit learner models are created during the interaction with the learner and based on the actions performed by him or her. The created content ...
When trying to learn a model for the prediction of an outcome given a set of covariates, a statistician has many estimation procedures in their toolbox. A few examples of these candidate learners are: least squares, least angle regression, random forests, and spline regression. Previous articles (van der Laan and Dudoit (2003); van der Laan et al. (2006); Sinisi et al. (2007)) theoretically val...
Abstract Autonomy is the ability to take charge of one’s own learning. However, this ability is not inborn and must be acquired by formal instruction (Holec, 1981). Therefore, to offer a systematic approach to the devel-opment of learner autonomy in language learning process, Benson (2001) argues that learner autonomy is described in terms of learners’ control over the three dimensions of lea...
In this paper we look at learner-formulated questions in technology-supported learning applications. Traditionally, technology-supported learning applications request input from the learner. The learner’s response is used to assess the knowledge of the learner, to define a navigation path through the material or to construct a learner model. With our work we want to add another form of interact...
The learner model is a key component of any adaptive E-Learning system, including educational games, as it stores the information about the learner, which can then be used to provide personalized experience. Recently, there has been growing interest in creating learner models using educational games. This is due to the limitations of traditional E-Learning systems, since the learner interaction...
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