نتایج جستجو برای: interactive multiple objective linear programming
تعداد نتایج: 2002291 فیلتر نتایج به سال:
In a recent paper, Jiménez et al. (2007) propose a ‘general’ and ‘interactive’ method for solving linear programming problems with fuzzy parameters. In this study, we propose a revision to the optimal crisp value of the objective function to eliminate the restrictive constraints imposed by Jiménez et al. (2007). The revised approach can be generalised to solve many real-world linear programming...
In practice, there are many problems which decision parameters are fuzzy numbers, and some kind of this problems are formulated as either possibilitic programming or multi-objective programming methods. In this paper, we consider a multi-objective programming problem with fuzzy data in constraints and introduce a new approach for solving these problems base on a combination of the multi-objecti...
Linear programming problems with alternate solutions are challenging due to the choice of multiple strategiesresulting in the same optimal value of the objective function. However, searching for these solutions is atedious task, especially when using mixed integer linear programming (MILP), as previously applied tometabolic models. Therefore, judgment on plurality of optimal m...
In this paper an interactive approach to deal with fuzzy multiple objective linear programming problems is presented, which is based on the analysis of the decomposition of the parametric (weight) diagram into indifference regions corresponding to basic efficient solutions. This approach is illustrated to tackle uncertainty and imprecision associated with the coefficients of an input-output ene...
in this thesis, using concepts of wavelets theory some methods of the solving optimal control problems (ocps). governed by time-delay systems is investigated. this thesis contains two parts. first, the method of obtaining of the ocps in time delay systems by linear legendre multiwavelets is presented. the main advantage of the meth...
The objective of this paper is to develop matrix games with pay-offs of triangular hesitant fuzzy elements (THFEs). To solve such games, a new methodology has been derived based on the notion of weighted average operator and score function of THFEs. Firstly, we formulate two non-linear programming problems with THFEs. Then applying the score function of THFEs, we transform these two problems in...
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