نتایج جستجو برای: hexad scale player types

تعداد نتایج: 1061158  

2012
Ennio Bilancini Leonardo Boncinelli

In this paper we study games where the space of player types is atomless and payoff functions satisfy the property of strict single crossing in types and actions. Under mild technical assumptions on separation and countability in the space of actions and on comparability in the space of types, we prove that every Nash equilibrium is essentially strict. We briefly develop and discuss the relevan...

2016
Seong Hwi Hong Jung Woo Eun Sung Kyung Choi Qingyu Shen Wahn Soo Choi Jeung-Whan Han Suk Woo Nam Jueng Soo You

Deregulation of the epigenome component affects multiple pathways in the cancer phenotype since the epigenome acts at the pinnacle of the hierarchy of gene expression. Pioneering work over the past decades has highlighted that targeting enzymes or proteins involved in the epigenetic regulation is a valuable approach to cancer therapy. Very recent results demonstrated that inhibiting the epigene...

2017
Cristiano Eirale Scott Gillogly Gurcharan Singh Karim Chamari

Soccer is the most popular sport in the world. While injuries and illnesses can affect the players' health and performance, they can also have a major economic impact on teams. Moreover, several studies have shown the favourable association between higher player availability and team success. Therefore, injury prevention could directly impact clubs' financial balance and teams' performance via ...

In the current world, sports produce considerable statistical information about each player, team, games, and seasons. Traditional sports science believed science to be owned by experts, coaches, team managers, and analyzers. However, sports organizations have recently realized the abundant science available in their data and sought to take advantage of that science through the use of data mini...

2005
Dilip Abreu Avinash Dixit

Case studies of self-enforcing cooperation in repeated interactions usually find that the punishments inflicted on deviators are mild to start with, and increase only if there is evidence of persistent deviation. We model this using a combination of imperfect monitoring and asymmetric information in a one-sided prisoner’s dilemma. Call the player with the temptation to cheat player B, and the o...

Journal: :acta medica iranica 0
majid nejati department of anatomical sciences research center, kashan univercity of medical sciences, kashan, iran. vahid nejati department of cognitive science, shahid beheshti university, tehran, iran.

chess is considered as a cognitive game because of severe engagement of the mental resources during playing. the purpose of this study is evaluation of frontal lobe function of chess players with matched non-players. wisconsin card sorting test (wcst) data showed no difference between the player and non-player groups in preservation error and completed categories but surprisingly showed signifi...

Journal: :Mechanical Engineering 2003

M. Mansouri Kaleibar S. Daneshvar

In this paper, we investigate the problems of consensus-making among institution in stock exchange with multiple criteria for evaluating performance when the players (institutions) are supposed to be egoistic and the score for each criterion for a player is supposed to be a positive score. Each player sticks to his superiority regarding the criteria. This paper introduces the models for computi...

2013
Edith Elkind Dmitrii V. Pasechnik Yair Zick

We initiate the study of dynamic cooperative games—cooperative games where the characteristic function may change over time. We introduce two types of algorithmic problems for such games: computing a given solution concept at time t, and checking that a certain function of the game (e.g., the Shapley value of a given player or the value of the least core) remains within given bounds during time...

Journal: :Games and Economic Behavior 2004
Igal Milchtaich

This paper introduces general games with incomplete information in which the number, as well as the types or identities, of the participating players are determined by chance and might not be known to the players when they make their choices of actions. In these games, the selection of the number and types of players is modeled as a finite point process on a suitable type space. Definitions of ...

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