نتایج جستجو برای: 3d studio max
تعداد نتایج: 246683 فیلتر نتایج به سال:
میخ کوبی خاک یکی از روش های تسلیح خاک برجا می باشد که امروزه در موارد مختلف از جمله پایدارسازی شیب ها و شیروانی ها مورد توجه بسیاری از مهندسین ژئوتکنیک قرار گرفته است.با افزایش پروژه هایی که در آن ها گودبرداری قائم صورت می پذیرد به خصوص در مناطق شهری و اهمیت پایداری موقت و دائم این گودبرداری ها و افزایش استفاده از روش میخ کوبی خاک برای پایداری گود در سال های اخیر ، پایان نامه ی حاضر به بررسی رف...
Computing power is an integrated part of our physical environment, and since our physical environment is three-dimensional, the virtual studio technology, with its unique potential for visualizing digital 3D objects and environments along with physical objects, offers an obvious path to pursue in order to envision future usage scenarios in the domain of pervasive computing. We label the work me...
Virtual studios have long been used in commercial broadcasting. However, most virtual studios are based on “blue screen” technology, and its two-dimensional (2-D) nature restricts the user from making natural three-dimensional (3-D) interactions. Actors have to follow prewritten scripts and pretend as if directly interacting with the synthetic objects. This often creates an unnatural and seemin...
Searching for relevant 3D models based on hand-drawn sketches is both intuitive and important for many applications, such as sketch-based 3D modeling and recognition. We propose a sketch-based 3D model retrieval algorithm by utilizing viewpoint entropy-based adaptive view clustering and shape context matching. Different models have different visual complexities, thus there is no need to keep th...
Typical field-of-view (fov) of visual feedback in virtual reality applications is generally limited. In some cases, e.g. in videogames, the provided fov can be artificially increased, using simple perspective projection methods. In this paper, we design and evaluate different visualization techniques, inspired by the cartography domain, for navigating in virtual environments (VE) with a 360◦ ho...
This document is a supplement to the Intel® Cluster Studio XE and Intel® Parallel Studio XE documentation. It describes how to use the Intel® VTuneTM Amplifier XE and Intel® Inspector XE tools for analyzing MPI workloads.
Nowadays, numerical flow and water quality models are widely applied to solve coastal engineering problems. The outcomes of the algorithmic execution often deviate from the anticipation, particularly when the model is set up initially. This necessitates the modeler to perform the manipulation procedure, which comprises feed back and modification. As such, it is desirable that expert system tech...
Architecture and design students are frequently required to establish suitable lighting conditions for the buildings and spaces they design as part of their studio courses. While lighting design guidelines are available, students find out quickly that lighting quality is a complex issue that cannot be assessed by simple equations or rules-of-thumb. Balancing the many and often contradictory asp...
This paper addresses the synthesis of novel views of people from multiple view video. We consider the target area of the multiple camera 3D Virtual Studio for broadcast production with the requirement for free-viewpoint video synthesis for a virtual camera with the same quality as captured video. A framework is introduced for view-dependent optimisation of reconstructed surface shape to align m...
Studio as a model of education is distinct from many other professional disciplines and although it can be quite rewarding on many levels it may also be an extremely unconstructive endeavor.1 The amount of time spent in studio typically far outweighs that spent for other courses and often at the expense of such other courses. The dedication that students bring to the studio is remarkable, yet m...
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