نتایج جستجو برای: learner interaction
تعداد نتایج: 578859 فیلتر نتایج به سال:
Structural features of learning tasks are relevant for problem solving but not salient for novice learners. Feedback in the form of Knowledge of Correct Response (KCR) during practice is expected to help learners recognize the structural features and to profit from learner control over the selection of learning tasks. A 2 x 2 factorial experiment (N = 118) was conducted to study the effects of ...
Learner modelling is a process consisting of collecting information explicitly from users and inferring some data from the learner activity. This information is basic for recommending resources as well as to predict performance. There are open issues when it comes to integrate in standards-based user models that information, which covers learning styles, competences, affective states, interacti...
Learner corpora are receiving special attention as an invaluable source of educational feedback and are expected to improve teaching materials and methodology. However, they include various types of incorrect sentences. Error type classification is an important task in learner corpora which enables clarifying for learners why a certain sentence is classified as incorrect in order to help learne...
This paper presents the open learner modelling capabilities offered by an adaptive web testing tool. Adaptation decisions are based on user customizable compound rules requiring the identification of several learner characteristics which are then displayed graphically and textually to learners and educators. The open learner modelling capabilities include anonymous access to models of peers and...
Learner-centered education becomes more and more popular. One way of offering learner-centered education is to have assignments where learners can select from a pool of learning tasks with different difficulty levels (e.g., many easy tasks, few challenging tasks, etc.). However, a problem that learners can face in such assignments is to select the tasks that are most appropriate for them. In th...
Three potential sources of comprehensible input for second language acquisition are examined: Modified Input, Interactionally Modified Input and Modified Output. To this end, an attempt is made to closely investigate how each type of linguistic environment facilitates learner comprehension, and subsequently, acquisition. Different theoretical claims as well as a number of empirical studies are ...
Successfully promoting engagement within learning environments is a subject of increasing attention within the AI in Education community. Evidence is mounting that game-based learning environments hold great potential to engage students, but disengaged behavior is still observed. Devising adaptive strategies to re-engage students in the learning task is a key open research question. Toward that...
Social media technology provides educators with an opportunity to further engage learners in the online classroom, as well as to support development of learner skills and competencies. This case study research project explores the role of social media in promoting cognitive and meta-cognitive learner development and in creating more self-directed and capable learners using a heutagogical teachi...
Two methods for fostering collaborative behavior are compared: a feedback-mechanism to scaffold collaborative behavior, and use of distributed learning resources. Based on recent research on what constitutes effective collaboration behavior, we developed a coding scheme to categorize learner-learner interaction as collaboration. In a collaboration environment for learner dyads specifically impl...
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