نتایج جستجو برای: experimental and animation animation
تعداد نتایج: 16914173 فیلتر نتایج به سال:
The production of animation is a resource intensive process in game companies. Therefore, techniques to synthesize animations have been developed. However, these procedural techniques offer limited adaptability by animation artists. In order to solve this, a fuzzy neural network model of the animation is proposed, where the parameters can be tuned either by machine learning techniques that use ...
We present the animation loop station, a near real-time animation production system. It brings the concept of loop stations or loopers commonly used for live music performances to the animation domain. Our system allows a single animator to build an animation layer by layer by capturing his own movement and building up complex motion through several passes or takes. In order not to interfere wi...
To process large volumes of computer data such as computer animation production, many animators and directors need a high performance digital work environment. For example, a substantial infrastructure consisting of a broadband network and high performance computer systems to work in collaboration flexibly. Animators in the MMTC can do efficient animation painting work while having secure commu...
We give an overview of rules and techniques to create a good algorithm animation, with emphasis on animations that would be used when teaching algorithms. In this context, we propose that animations should in particular emphasize the visualization of correctness invariants and the complexity of the algorithms. This implies that writing a good animation must be more than just showing the graphic...
The area of computer-generated animation as a tool for engineering analysis and design has been under development for a considerable number of years.,. In this paper, an attempt is made to describe some of the salient features of the development of computer animation techniques. This is accomplished by examining some of the history of the development, by exploring the types of animation techniq...
We developed a rhythmic instruments ensemble simulator generating animation using game controllers. The motion of a player is transformed into musical expression data of MIDI to generate sounds, and MIDI data are transformed into animation control parameters to generate movies. These animations and music are shown as the reflection of player performance. Multiple players can perform a musical e...
ANIMATION PRACTICES IN CONTEMPORARY ART AND REQUIREMENT OF ANIMATION EDUCATION IN FINE ART EDUCATION
Many algorithm animation tools have been developed over the last years.The users of such tools can be separated into four roles: the original algorithm programmer, developers of the animation tool, visualizers that generate the animation and end users viewing the animation. Most tools focus on providing features for only one or at most two of these roles.The ANIMAL system is designed to present...
We present a new interface for producing high quality web deliverable interactive 3D facial animation. We aim at providing visual artists with established 3D character animation tools and techniques not currently supported by web 3D technology. Such techniques are crucial to the creation of visually appealing web 3D content. We have developed a production tool (the Web Facial Expression Editor-...
نمودار تعداد نتایج جستجو در هر سال
با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید