نتایج جستجو برای: digital stories

تعداد نتایج: 326393  

2003
Marc Cavazza Steven J. Mead

Introduction Digital Storytelling aims at developing techniques for the automatic generation of narratives by computers, in the form of computer animations. In evaluating the quality of the stories produced, there has been some work dedicated to modelling suspense [Young, 1999] or the emotions of characters [Gratch and Mrasella, 2001]. However, virtually no work has addressed the characterisati...

2003
Darryl Charles

Computer power in recent years has been advancing very rapidly and as increasingly more Artificial Intelligence (AI) experts turn their attention to game design, there is a clear opportunity to think more radically about digital game AI design. We suggest that not only is it timely for significant AI innovation but that it is essential to appreciably enhance key interactive aspects of digital g...

2016

Geography matters! In any reading of literature or history, paper or digital, our imaginations are often invoked through a spatial sense. In a country where the importance of dinnseanchas, or “place lore,” remains a significant contemporary component, a reading of place regularly features across the multiple strands of Irish Studies.[1] From Heaney’s poetry to the novels of Sebastian Barry, pla...

1997
Michael Witbrock Alex Hauptmann

The Informedia Digital Video Library Project at Carnegie Mellon University is creating large digital libraries of video and audio data available for full content retrieval by integrating natural language understanding, image processing, speech recognition and information retrieval. These digital video libraries allow users to explore multi-media data in depth as well as in breadth. The Informed...

2017
Charlie Hargood Ben Artis Corey Stevens

Evaluation of experimental digital narrative often focuses on the overall user experience. While this is important, we recognise the need for more granular forms of evaluation to measure the e cacy of individual digital narrative delivery techniques. These continue to grow in variety as authors explore di erent approaches to telling stories using interactive media. In this paper we propose a mu...

2016
John Mills Tom Metcalfe Mark Lochrie Adrian Gradinar

Positioned as a new digital interaction paradigm and the potential realisation of ubiquitous computing, the ‘Internet of Things’ is associated with ever-widening user-experiences, products and industries. It is rapidly entering the public consciousness. Spanning smart cars, connected toys, cheap ‘maker’ components and sensor-driven smart cities, IoT casts a wide cloak over near-future digital e...

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